Sentinel (talent)
From Tales of Maj'Eyal
Revision as of 02:29, 5 April 2017 by Cam4455 (Talk | contribs) (Created page with "{{Ability_box |name=Sentinel |game_version=1.5.2 |category_type={{ct|Technique}} |category={{c|Reflexes}} |require={{TalentReq/TechsDexReq3}} |use_mode=Activated |range=Archer...")
| Sentinel | ||
| (no image) | ||
| Game Version | 1.5.2 | |
|---|---|---|
| Category Type | Technique | |
| Category | Reflexes | |
| Requirements | Lvl (8,9,10,11,12) Dex (28,30,32,34,36) | |
| Use Mode | Activated | |
| Cost | 25 Stamina | |
| Range | Archery Range | |
| Cooldown | 12 | |
| Travel Speed | Instantaneous | |
| Use Speed | Weapon | |
| Description | You take close notice of the target for the next 5 turns. If they attempt to use a non-instant talent you react with incredible speed, firing a shot dealing 25% damage that causes the talent to fail and go on cooldown. This shot is instant, cannot miss, and puts 1 other talent(s) on cooldown for 1 turn(s). | |