Take down (talent)

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Take down
Take down.png
Game Version -
Category Type Technique
Category Grappling
Requirements Strength (34, 36, 38, 40, 42)

(12, 13, 14, 15, 16) level

Use Mode activated
Cost 12
Range 2-5 (2 + talent_level/3, rounded down)
Cooldown 24
Travel Speed Instantaneous
Use Speed 1 turn
Description Rushes forward and attempts to take the target to the ground, starting a grapple, inflicting X physical damage, and dazing the target for 2-8 turns (2 + talent_level, rounded down). If you're already grappling the target you'll instead slam them into the ground for X physical damage and potentially stun them for 2-8 turns. The grapple effects and duration will be based off your grapple talent, if you have it, and the damage will scale with your Physical Power.