Weapon manifold (talent)

From Tales of Maj'Eyal
Revision as of 22:43, 4 March 2016 by Ibanix (Talk | contribs) (Created page with "{{Ability box |game_version=1.4.5 |image=Weapon manifold.png |name=Weapon Manifold |category_type={{ct|Chronomancy}} |category={{c|Temporal Combat}} |require={{TalentReq/Chron...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Weapon Manifold
Weapon manifold.png
Game Version 1.4.5
Category Type Chronomancy
Category Temporal Combat
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Passive
Cost -
Range -
Cooldown 8
Travel Speed -
Use Speed -
Description You now have a 10–30%cTL:40% chance to Fold Fate, Gravity, or Warp into your Weapon Folding damage.

Fold Fate: Deals (7 + (getParadoxSpellpower(self, t, 0.092) * 1–7cTS) temporal damage to enemies in a radius of 1-22 if talent level is 4 or better. Affected targets may lose 30% physical and temporal resistance for (getExtensionModifier(self, t, 2)) turns.

Fold Warp: Deals (7 + (getParadoxSpellpower(self, t, 0.092) * 1–7cTS)/2 physical and (7 + (getParadoxSpellpower(self, t, 0.092) * 1–7cTS)/2 temporal damage to enemies in a radius of 1-22 if talent level is 4 or better. Affected targets may be stunned, blinded, confused, or pinned for (getExtensionModifier(self, t, 2) ) turns.

Fold Gravity: Deals %0.2f physical damage to enemies in a radius of 1-22 if talent level is 4 or better. Affected targets will be slowed (30%) for (getExtensionModifier(self, t, 2) ) turns.

Each Fold has an eight turn cooldown. If an effect would be triggered while on cooldown it will reduce the cooldown of the other two Folds by one turn.