Sentinel (talent)
From Tales of Maj'Eyal
Revision as of 01:29, 5 April 2017 by Cam4455 (Talk | contribs) (Created page with "{{Ability_box |name=Sentinel |game_version=1.5.2 |category_type={{ct|Technique}} |category={{c|Reflexes}} |require={{TalentReq/TechsDexReq3}} |use_mode=Activated |range=Archer...")
Sentinel | ||
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Game Version | 1.5.2 | |
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Category Type | Technique | |
Category | Reflexes | |
Requirements | Lvl (8,9,10,11,12) Dex (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 25 Stamina | |
Range | Archery Range | |
Cooldown | 12 | |
Travel Speed | Instantaneous | |
Use Speed | Weapon | |
Description | You take close notice of the target for the next 5 turns. If they attempt to use a non-instant talent you react with incredible speed, firing a shot dealing 25% damage that causes the talent to fail and go on cooldown. This shot is instant, cannot miss, and puts 1 other talent(s) on cooldown for 1 turn(s). |