Entropy (category)

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Entropic Gift
Entropic gift.png
Game Version 1.7.4
Category Type Demented
Category Entropy
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Activated
Cost Gain 10 Insanity
Range 10
Cooldown 15
Travel Speed Instantaneous
Use Speed Spell
Description Your unnatural existence causes the fabric of reality to reject your presence. 25% of all direct healing received damages you in the form of entropic backlash over 8 turns, which is irresistible and bypasses all shields, but cannot kill you.

You may activate this talent to channel your entropy onto a nearby enemy, removing all entropic backlash to inflict darkness and temporal damage equal to (40 + 70–120cTS)% of your entropy over 4 turns.

The damage dealt when applying this to an enemy will increase with your Spellpower.

Note 1: your total entropic backlash will be amplified by the listed percentage to become the total base darkness and temporal damage combined

Note 2: you cannot travel up or down stairs when there is any entropic backlash affecting you, and this can make stair traps more dangerous than usual


Reverse Entropy
Reverse entropy.png
Game Version 1.7.4
Category Type Demented
Category Entropy
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 40–20cTL:10
Travel Speed Instantaneous
Use Speed Instant
Description Your knowledge of entropy allows you to defy the laws of physics, allowing you to better endure your entropic energies.

You take [20]70cTSpD% less damage from your entropic backlash (max reduction at 80%).

You may activate this talent to instantly remove your current Entropy.


Black Hole
Black hole.png
Game Version 1.7.4
Category Type Demented
Category Entropy
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description On casting Entropic Gift, a radius 1 rift in spacetime will be opened underneath the target for 2–3.6cTS turns (rounded down), increasing in radius by 1 each turn to a maximum of 1–3cTL:5 (rounded down).

All caught within the rift are pulled towards the center and take [10]35cTSpD damage, half darkness and half temporal, plus 5–15cTS% of your total entropy each turn.


Power Overwhelming
Power overwhelming.png
Game Version 1.7.4
Category Type Demented
Category Entropy
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Sustained
Cost -
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Instant
Description You empower your spells with dangerous levels of entropic energy, increasing your darkness and temporal damage by 4–16cTS% and resistance penetration by 6–24cTS% at the cost of suffering [5]30cTSpD entropic backlash for each non-instant spell.