Doom (category)

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Prophecy
Prophecy.png
Game Version 1.7.4
Category Type Demented
Category Doom
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description By bringing the forces of entropy to bear on a target, you prophesize their inevitable doom. Each point in this talent unlocks additional prophecies. A target can only be affected by a single prophecy at a time.

Level 1: Prophecy of Ruin. Deals [1]120cTSpD damage on falling below 75%, 50% or 25% of maximum life.

Level 3: Prophecy of Treason. 10–25cTS% chance each turn to attack an ally or themselves.

Level 5: Prophecy of Madness. Increases talent cooldowns by (0.15–0.4cTS * 100)%.


Grand Oration
Grand oration.png
Game Version 1.7.4
Category Type Demented
Category Doom
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Sustained
Cost -
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Spell
Description You speak a chosen prophecy to the masses. When applying this prophecy, it will spread to all targets in radius 1–2.6cTS.

A prophecy can only be affected by one of Grand Oration, Twofold Curse or Revelation.


Twofold Curse
Twofold curse.png
Game Version 1.7.4
Category Type Demented
Category Doom
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Sustained
Cost -
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Spell
Description Weave your chosen prophecy into your speech, dooming your foe twice over. The chosen prophecy will apply instantly to your primary target whenever you cast any other prophecy, at the same level as this talent.

A prophecy can only be affected by one of Grand Oration, Twofold Curse or Revelation.


Revelation
Revelation.png
Game Version 1.7.4
Category Type Demented
Category Doom
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Sustained
Cost -
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Spell
Description As you speak the chosen prophecy whispers from the void guide you in how to bring about the downfall of your foe. The chosen prophecy will grant one of the following effects.

Prophecy of Madness: Each time the target uses a talent one of your talents on cooldown has its cooldown reduced by 1–4.5cTS turns.

Prophecy of Ruin: Each time the target takes damage you are healed for 5–15cTS% of the damage dealt.

Prophecy of Treason: 5–20cTS% of all damage you take is redirected to a random target affected by Prophecy of Treason.

A prophecy can only be affected by one of Grand Oration, Twofold Curse or Revelation.

Note: the player can target themselves with Prophecy of Madness and benefit from the cooldown reduction provided by this talent