User:Vyn/Oozemancer
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Revision as of 02:42, 25 October 2021 by Vyn (Talk | contribs) (→Battle Notes: Added stair trap buff sequence)
The following notes based on the character below:
Katgar: Dwarf Oozemancer (insane/adventure)
Battle Notes
- Buff sequence for taking on stair traps:
- Regeneration infusion
- Eyal's Wrath
- Leaves Tide
- Track
- Defeating Urkis to unlock the Fungus tree early will be important for surviving the Dark Crypt at level 24. This is best done at level 20-22 (keep a level buffer so killing Urkis does not overlevel you).
- Keep an eye out for lightning resistant gear during the early game.
- Float class talent points in Poisonous Spores to corner snipe Urkis. Extra floating points can go to Mucus, Mitosis, or Call of the Ooze to improve survivability and hit-and-run capability.
- Float generic point in Antimagic Shield and Antimagic Zone.
- Use level 20 category point for an extra infusion slot. Put a wild infusion to cleanse magic effects in this slot to counter Hurricane. This can be replaced with a regeneration infusion once Fungus is unlocked.
- Clear the whole map except for Urkis. Dig around a bit to create more corners that can help break line of sight.
- Adjust sustained talents for kiting. Only Mitosis and Antimagic Shield are really necessary. Even Psiblades might be too expensive early on, especially since you don't need it for any of the kiting talents.
- Alternate Acid Splash and Mucus while running away from Urkis. This should keep some mucus on the ground at all times to spawn mucus ooze as extra targets for Urkis.
- Keep running away, scouting with Track, and spawning ooze as distractions. Don't get greedy. It only takes a few casts of Poison Spores and Template:Antimagic Zone to kill Urkis. Watch out for Urkis approaching from unexpected directions after he teleports.