Energy alteration (talent)
From Tales of Maj'Eyal
Revision as of 22:20, 2 January 2022 by Hawichii (Talk | contribs) (Hawichii moved page Energy Alteration (talent) to Energy alteration (talent): the "a" was capital im dumb)
Energy Alteration | ||
Game Version | - | |
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Category Type | Spell | |
Category | Meta | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Sustained | |
Cost | 80 Mana | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Your mastery over magic is so great that you can alter the energy of all damaging spells to suit your needs.
Whenever you deal damage with a spell you attune to the element of that spell for 6 turns, converting 37%–100%cTS of any damage you deal into that element. This effect will not override itself and will only trigger spells directly cast by you, not from damage over time or ground damage effect. |