Heartrend
Heartrend | |||||||
---|---|---|---|---|---|---|---|
(no image) | Un-ID'ed name | distorted steamsaw | |||||
Type | Steamsaw | ||||||
Power source | Steam | ||||||
Requirement | 30 Str | ||||||
Rarity | Level range | Cost | Tier | ||||
310 | 32-43 | 300 | 4 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
28 | 100% Str | Physical | 19 | 9% | +10 | +8 | +9% |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | - | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
- | - | ||||||
Changes Immunities | - | ||||||
Changes Stats | - | ||||||
Abilities | 50 Block Value
Talent granted: Block (2) Special on hit: If bleed damage per turn is greater than 5% of max life, attacks cleave. Special ability: All damage dealt by or to you (that is over 1% of max life) bleeds for an additional 20% of the damage as physical damage (ignores most status resistances). While you are bleeding, Heartrend's damage increases and it gains lifesteal. | ||||||
Description | There is an attached note.
'I've spilt the heartsblood of my work, feeling it pound, like a heart, in my palms. Some people just can't let go until they've bled dry.' |
Notes
The bleed inflicted by the special ability is the effect Heartrended, a different effect than ordinary bleeds. This bleed is over 5 turns, so targets take 4% of the original damage per turn.
Heartrended's damage is not affected by "Changes damage" increases/decreases.
The cleaving, increased damage, and lifesteal only care about the Heartrended bleeding, not ordinary bleeding.
The cleaving is a radius-1 cone. It deals 50% of the original attack damage as Physical, but it will not hit the original target again. It doesn't make any more melee attacks.
I can't find the "over 1% of max life" check? Needs verification
The weapon damage increases by 2% for each percent of your max life you are bleeding for per turn.
The lifesteal is 1% for each percent of your max life you are bleeding for per turn.
Additionally, unmentioned, the attack speed increases by 5% for each percent of your max life you are bleeding for per turn.