Ranged Egos
ToME Version: | 1.7.4 |
Ranged Weapon Egos
Except that the properties of "recursion" ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.
Name | Power source | Greater | Rarity | Level Range | Ability |
---|---|---|---|---|---|
mighty | Master | false | 3 | 1-50 | Increases physical power by (5-15)
Increases strength by (1-7) |
ranger's | Master | false | 9 | 1-50 | Increases dexterity by (1-7)
Increases shoot range by 1 (max 10) |
steady | Master | false | 5 | 1-50 | Increases accuracy by (5-15)
Increases physical critical chance by (1-7)% |
of fire | Arcane | false | 5 | 1-50 | Increases Fire damage by (8-22)%
Deals extra (5-20) Fire damage |
of cold | Arcane | false | 5 | 1-50 | Increases Cold damage by (8-22)%
Deals extra (5-20) Cold damage |
of acid | Arcane | false | 5 | 1-50 | Increases Acid damage by (8-22)%
Deals extra (5-20) Acid damage |
of lightning | Arcane | false | 5 | 1-50 | Increases Lightning damage by (8-22)%
Deals extra (5-25) Lightning damage |
fungal | Nature | false | 10 | 1-50 | Increases constitution by (1-7)
Increases the mastery of Fungus by (0.1-0.2) |
of dampening | Antimagic | false | 30 | 1-50 | Increases resist all by (2-10)%
Increases Acid, Lightning, Fire and Cold resistance by (7-17)% |
swiftstrike | Master | true | 25 | 30-50 | Increases physical speed by 10%
Increases cunning by (1-7) Increases projectile speed by 200% |
of true flight | Master | true | 20 | 30-50 | Increases accuracy by (5-15)
Increases physical critical chance by (5-15)% Increases shoot range by 1 (max 10) |
of piercing | Master | true | 20 | 20-50 | Increases accuracy by (5-25)
Increases armor penetration by (5-15) |
penetrating | Arcane | true | 20 | 30-50 | Increases armor penetration by (5-30)
Increases Physical resistance penetration by (5-25)% |
runic | Arcane | true | 30 | 30-50 | Increases spellpower by (5-15)
Increases magic by (1-7) Talent on hit: 10% chance to trigger Arcane Vortex (level same as material level) |
warden's | Arcane | true | 40 | 30-50 | Increases magic by (1-7)
Increases Temporal resistance penetration by (5-10)% |
of recursion | Arcane | true | 30 | 30-50 | Talent on hit: 10% chance to trigger Shoot (level 1) |
blazebringer's | Nature | true | 30 | 30-50 | Increases global speed by (1-11)%
Increases Fire penetration by (5-25)% Radius 1 burst on crit, deals (5-85) Fire damage |
caustic | Nature | true | 30 | 30-50 | Increases armor penetration by (5-15)
Increases Acid and Nature resistance penetrations by (5-25)% Radius 1 burst on crit, deals (5-45) Acid and Nature damage |
stormbringer's | Nature | true | 30 | 30-50 | Increases movement speed by (20-50)%
Increases Cold and Lightning resistance penetrations by (5-25)% Radius 1 burst on crit, deals (5-45) Lightning and Cold damage |
enhanced | Nature | true | 30 | 30-50 | Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13) |
of enduring | Nature | true | 30 | 20-50 | Increases constitution and willpower by (5-15)
Increases maximum life by (10-110) |
mage-hunter's | Antimagic | true | 30 | 30-50 | Increases willpower and cunning by (1-7)
Increases mindpower by (5-15) |
throat-seeking | Antimagic | true | 30 | 30-50 | Increases Nature resistance penetration by (5-15)%
Deals extra (5-25) Nature damage |
Bow Egos
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied by. Fixed, non-ranging numbers are not affected.
Name | Power source | Greater | Rarity | Level Range | Ability |
---|---|---|---|---|---|
of dexterity | Master | false | 7 | 20-50 | Increases Physical resistance penetration by (5-10)%
Increases dexterity by (2-8) |
keeper's | Arcane | true | 24 | 30-50 | Reduces the cooldown of Arrow Stitching by 1
Increases Physical damage by (8-18)% |
Sling Egos
Name | Power source | Greater | Rarity | Level Range | Ability | |||
---|---|---|---|---|---|---|---|---|
of cunning | Master | false | 7 | 20-50 | Increases Physical resistance penetration by (5-10)%
Increases cunning by (2-8) | |||
halfling | Master | true | 24 | 30-50 | Reduces the cooldown of Pin Down by 1
Reduces the cooldown of Fragmentation Shot by 2 |
Steamgun Egos
Except that the properties of "of life draining" ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.
Name | Power source | Greater | Rarity | Level Range | Ability | |||
---|---|---|---|---|---|---|---|---|
of tinkering | Master | false | 7 | 20-50 | Increases steampower by (5-15)
Increases cunning by (2-8) | |||
strafer's | Master | false | 5 | 1-50 | Increases accuracy by (5-15)
Reduces the cooldown of Strafe by 2 | |||
of life draining | Arcane | false | 5 | 1-50 | Deals extra (5-25) draining Blight | |||
overgrown | Nature | false | 10 | 1-50 | Increases life regen by (0.5-2.0)
Talent on hit: 10% chance to trigger Overgrowth (moss) (level same as material level) | |||
gunslinger's | Master | true | 24 | 30-50 | Reduces the cooldowns of Strafe, Trick Shot and Double Shots by 2
Increases steampower by (5-15) |
Ammo Egos
Except that the ammo reload speed of "high-capacity" is granted when this item is equipped, all properties are only granted to weapon attacks made by this item.
Arrows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.
Some egos are unique. A unique ego means that a certain item can only have one instance of this ego.
Name | Power source | Greater | Unique | Rarity | Level Range | Ability | ||
---|---|---|---|---|---|---|---|---|
deadly | Master | false | false | 3 | 1-50 | Increases damage by (5-15) | ||
high-capacity | Master | false | false | 7 | 1-50 | Increases ammo reload speed by (1-5)
Increases capacity (1.3-1.6) times | ||
of accuracy | Master | false | false | 3 | 1-50 | Increases accuracy by (5-25) | ||
acidic | Arcane | false | true | 5 | 1-50 | Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing 1–250cSS:Spellpower (at least 15) Acid damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by 1–250cSS:Spellpower / 8 (roundup, at least 2) | ||
arcing | Arcane | false | true | 5 | 1-50 | Special on hit: 25% chance for lightning to strike from the target to a second target dealing 1–150cSS:Spellpower (at least 15) Lightning damage (which can spell-crit) | ||
flaming | Arcane | false | false | 5 | 1-50 | Radius 1 burst on hit, deals (5-20) Fire damage | ||
chilling | Arcane | false | false | 5 | 15-50 | Deals extra (5-30) Cold damage | ||
self-loading | Arcane | false | false | 5 | 1-50 | Reloads one ammo every 6 - (1-3) turns | ||
of daylight | Arcane | false | false | 10 | 1-50 | Deals extra (5-20) Light damage
Deals (5-30)% more damage to undead | ||
of vileness | Arcane | false | false | 15 | 1-50 | Deals extra (5-20) Blight damage
Has (5-30)% chance to reduce strength, dexterity, and constitution by 1–35cSS:Spellpower + 5 | ||
of paradox | Arcane | false | false | 15 | 1-50 | Deals extra (5-20) Temporal damage
Havs (5-15)% chance to gain 10% of a turn (3/turn limit) | ||
blazing | Nature | false | false | 10 | 1-50 | Deals extra (8-33) Fire damage
Radius 1 burst on crit, deals (5-15) Fire damage | ||
storming | Nature | false | false | 10 | 1-50 | Deals extra (8-33) Lightning damage
Radius 1 burst on crit, deals (5-15) Lightning damage | ||
tundral | Nature | false | false | 10 | 1-50 | Deals extra (8-33) Cold damage
Radius 1 burst on crit, deals (5-15) Cold damage | ||
of erosion | Nature | false | false | 5 | 1-50 | Deals extra (5-20) Nature damage | ||
of wind | Nature | false | true | 7 | 1-50 | Increases projectile speed by 200%
Special on hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing 1–250cSS:Physical power (at least 15) Physical damage (which can physical-crit and doesn't hurt self or allies) | ||
manaburning | Antimagic | false | false | 20 | 20-50 | Has (10-25) arcane resource burn | ||
slimey | Antimagic | false | false | 20 | 1-50 | Has (5-20)% chance to slow global speed by (20–70cSS:Mindpower + 10)% | ||
of persecution | Antimagic | false | false | 20 | 1-50 | Deals (5-30)% more damage to unnatural and unliving creatures | ||
thought-forged | Psionic | false | false | 15 | 1-50 | Deals extra (5-25) Mind damage
Has (10-35)% chance to reduce all saves and defense by 1–45cSS:Mindpower + 5 | ||
barbed | Master | true | true | 3 | 1-50 | Increases critical chance by (5-15)%
Increases damage by (5-15) | ||
of crippling | Master | true | true | 15 | 1-50 | Increases critical chance by (5-15)%
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns | ||
of annihilation | Master | true | false | 15 | 30-50 | Increases damage by (2-12)
Increases critical chance by (2-12)% | ||
elemental | Arcane | true | true | 25 | 20-50 | Special on hit: Create an explosion dealing 1–150cSS:Spellpower*(105-130)% (at least 15) Fire/Cold/Lightning/Acid (selected on item generation) damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn (currently bugged and no such limit) | ||
plaguebringer's | Arcane | true | false | 30 | 20-50 | Deals extra (5-30) Blight damage
Has (5-20)% chance to reduce strength, dexterity, and constitution by 1–35cSS:Spellpower + 5 | ||
sentry's | Arcane | true | false | 25 | 20-50 | Increases damage by (2-12)
Increases armor penetration by (2-12) | ||
of corruption | Arcane | true | false | 35 | 20-50 | Talent on hit: 20% chance to trigger one of Curse of Death/Curse of Defenselessness/Curse of Impotence/Curse of Vulnerability (level same as material level) | ||
of grasping | Nature | true | true | 30 | 20-50 | Special on hit: 20% chance to create vines that bind the target to the ground dealing 1–350cSS:Mindpower (at least 15) Nature damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns | ||
inquisitor's | Antimagic | true | true | 45 | 30-50 | Special on crit: Deal 1–150cSS:Mindpower (at least 10) Manaburn damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity) | ||
of disruption | Antimagic | true | true | 50 | 30-50 | Deals (5-30)% more damage to unnatural creatures
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50% | ||
hateful | Psionic | true | false | 30 | 1-50 | Deals extra (5-30) Darkness damage
Deals (5-20)% more damage to living creatures | ||
psychokinetic | Psionic | true | true | 5 | 1-50 | Deals extra (5-40) Physical damage
Special on hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal 1–350cSS:Mindpower (at least 15) Physical damage (which can mind-crit) | ||
of amnesia | Psionic | true | true | 40 | 10-50 | Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity) | ||
of torment | Psionic | true | true | 30 | 30-50 | Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns |