On weapon hit: Sends a tremor through the ground which causes jagged rocks to errupt in a beam of length 5, dealing Physical damage (equal to your Strength, up to 150) and causing targets hit to bleed for an additional 50 damage over 5 turns. Bleeding can stack.
Crushing Blows: Damage dealt by this weapon is increased by half your critical multiplier, if doing so would kill the target.
Description
This massive hammer strikes with deadly force. Bones crunch, splinter and grind to dust under its impact.