Shield offense (category)

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Assault
Assault 2017.png
Game Version 1.5.5
Category Type Technique
Category Shield Offense
Requirements Lvl (12,13,14,15,16) Str (36,38,40,42,44)
Use Mode Activated
Cost 16 Stamina
Range Melee/Personal
Cooldown 6
Travel Speed Instantaneous
Use Speed -
Description Hits the target with your shield, doing 80–130%cTWD damage. If it hits, you follow up with two automatic critical hits with your weapon, doing 80–130%cTWD base damage each.

Note: The effective talent level here is increased by half your talent level in Shield Expertise for the purpose of all shield damage calculations.


Shield Pummel
Shield pummel 2017.png
Game Version 1.7.4
Category Type Technique
Category Shield Offense
Requirements Lvl (0,1,2,3,4) Str (12,14,16,18,20)
Use Mode Activated
Cost 8 Stamina
Range Melee/Personal
Cooldown 6
Travel Speed Instantaneous
Use Speed -
Description Hits the target with two shield strikes, doing 100–170%cTWD and 120–210%cTWD shield damage. If it hits a second time, it stuns the target for 2.5–4.5cTS turns.

The stun is powered by raw (Accuracy + Strength - 10) after rescaling.

Note: The effective talent level here is increased by half your talent level in Shield Expertise for the purpose of all shield damage calculations.


Overpower
Overpower.png
Game Version -
Category Type Technique
Category Shield offense
Requirements Level: (8, 9, 10, 11, 12)

(28, 30, 32, 34, 36) Str

Use Mode activated
Cost 22 Stamina
Range melee/personal
Cooldown 8
Travel Speed Instantaneous
Use Speed 1 turn
Description Hits the target with your weapon doing (80-130)% damage and two shield strikes doing (80-130)% damage, trying to overpower your target. If the last attack hits, the target is knocked back. The chance for knockback increases with your Accuracy.



Note: Here for historical information only, no longer part of the Shield Offense category

Riposte
Riposte 2017.png
Game Version -
Category Type Technique
Category Shield Offense
Requirements Lvl (4,5,6,7,8) Str (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Improves your ability to perform counterstrikes after blocks in the following ways:

Allows counterstrikes after incomplete blocks.

Increases the duration of the counterstrike debuff on attackers by 0.15–1.15cTS turns.

Increases the number of counterstrikes you can perform on a target while they're vulnerable by 0.15–1.15cTS.

Increases the crit chance of counterstrikes by 10–50cTID:0.5Dex. This increase scales with your Dexterity.