Paradox
From Tales of Maj'Eyal
Revision as of 11:37, 26 March 2013 by Captaintrips (Talk | contribs) (Created page with "Category:Game Mechanics Category:Resources Paradox is used by the Chronomancy talents. It is somewhat like Equilibrium -- it starts at 0, and increases as talents...")
Paradox is used by the Chronomancy talents. It is somewhat like Equilibrium -- it starts at 0, and increases as talents are used. High paradox causes failures, anomalies, and backfires, but also increases the power of some talents.