Corona (talent)
From Tales of Maj'Eyal
| Corona | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Celestial | |
| Category | Eclipse | |
| Requirements | Level: (8, 9, 10, 11, 12)
(28, 30, 32, 34, 36) Mag | |
| Use Mode | Sustained | |
| Cost | 10 Positive 10 Negative | |
| Range | Melee/Personal | |
| Cooldown | 30 | |
| Travel Speed | 300% of base | |
| Use Speed | 1 turn | |
| Description | Each time one of your spells criticals, you project a bolt of light or shadow at up to (floor(talent_level)) targets within radius 6, doing (15-70) light damage or (15-70) darkness damage per bolt. This effect costs 2 positive or 2 negative energy each time it's triggered, and will not activate if either your positive or negative energy is below 2. The damage scales with your Spellpower. | |
| Availability | - | |
