Corona (talent)

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Corona
Corona.png
Game Version -
Category Type Celestial
Category Eclipse
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Sustained
Cost 10 Positive 10 Negative
Range Melee/Personal
Cooldown 30
Travel Speed 300% of base
Use Speed 1 turn
Description Each time one of your spells criticals, you project a bolt of light or shadow at up to (talent_level, round down) targets within radius 6, doing (15-70) light damage or (15-70) darkness damage per bolt. This effect costs 2 positive or 2 negative energy each time it's triggered, and will not activate if either your positive or negative energy is below 2. The damage scales with your Spellpower.