Eldritch shield (category)
From Tales of Maj'Eyal
Revision as of 14:55, 23 January 2014 by Carl26 (Talk | contribs) (Created page with "{{:Eldritch blow (talent)}}{{:Eldritch infusion (talent)}}{{:Eldritch fury (talent)}}{{:Eldritch slam (talent)}}<noinclude>Category:Category</noinclude>")
Eldritch blow | ||
Game Version | 1.5.5 | |
---|---|---|
Category Type | Spell | |
Category | Eldritch shield | |
Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 10 Mana + 3 Equilibium | |
Range | Melee/Personal | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Channel eldritch forces into a melee attack, hitting the target with your weapon and shield for (60%–[50]300cTSpD%)cTWD arcane damage.
If either attack hits, the target will be stunned for 2.5–4.5cTS turns. The chance for the attack to stun increases with your Physical Power, but it is considered a magical attack and thus is resisted with spell save, rather than physical save. Damage increases with Spellpower. |
Eldritch infusion | ||
Game Version | 1.5.5 | |
---|---|---|
Category Type | Spell | |
Category | Eldritch shield | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | sustained | |
Cost | 50 Mana + 15 Equilibium | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Imbues your shields with arcane power, dealing [15]40cTSpD arcane damage with each melee strike and (0.7 * [15]40cTSpD) arcane damage when hit.
The damage will increase with Spellpower. |
Eldritch fury | ||
Game Version | 1.5.5 | |
---|---|---|
Category Type | Spell | |
Category | Eldritch shield | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 30 Mana + 20 Equilibium | |
Range | Melee/Personal | |
Cooldown | 12 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Channel eldritch forces into a ferocious melee attack, hitting the target three times with your shields doing 60–160%cTWD Nature damage.
If any of the attacks hit, the target will be dazed for 4–8cTS turns. The chance for the attack to daze increases with you Physical Power, but it is considered a magical attack and thus is resisted with spell save, rather than physical save. |
Eldritch slam | ||
Game Version | 1.5.5 | |
---|---|---|
Category Type | Spell | |
Category | Eldritch shield | |
Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 30 Mana + 10 Equilibium | |
Range | Melee/Personal | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Slam your shield on the ground creating a shockwave.
You perform a melee attack for 130–260%cTWD Arcane damage against everyone within radius 2–6cTS. |