Demon horns (talent)
From Tales of Maj'Eyal
Revision as of 18:28, 9 January 2015 by Collypso (Talk | contribs) (Created page with "{{Ability box |image=Demon horns.png |name=Demon horns |category_type={{ct|Corruption}} |category={{c|Infernal Combat}} |require={{TalentReq/SpellsReq4}} |use_mode=Activated |...")
| Demon horns | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Corruption | |
| Category | Infernal Combat | |
| Requirements | Lvl (12,13,14,15,16) Mag (36,38,40,42,44) | |
| Use Mode | Activated | |
| Cost | 18 Stam 12 Vim | |
| Range | Melee/Personal | |
| Cooldown | 14 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Demon horns temporarily grow on your shield as you bash a foe with it for 151-xxx% damage.
If the attack hits, the creature is impaled by the horns, causing it to bleed black blood for 50% of the damage done as darkness over 5 turns. Any time you damage this foe in melee while it bleeds, you get healed for 50-xx (this can only happen once per turn). The healing power increases with your Spellpower. | |
