Advanced golemancy (category)

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Life Tap Golem
Golemancy life tap.png
Game Version -
Category Type Spell
Category Advanced Golemancy
Requirements Have an Alchemist Golem
Lvl (10,11,12,13,14) Mag (22,24,26,28,30),
Use Mode Activated
Cost 25 Mana
Range Melee/Personal
Cooldown 12
Travel Speed Instantaneous
Use Speed 1 turn
Description You tap into your golem's life energies to replenish your own. Drains (70 + [15]450cTSpD) life.

This talent's actual name is just "Life Tap", but there's already another talent with that name, so the name had to be changed for this wiki page.


Gem Golem
Gem golem.png
Game Version -
Category Type Spell
Category Advanced Golemancy
Requirements Level (14,15,16,17,18) Magic (14,16,18,20,22)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Insert a pair of gems into your golem, providing it with the gem bonuses and changing its melee attack damage type. The damage type of any particular melee attack will be randomly chosen from among the equipped gems.

You may remove the gems and insert different ones; this does not destroy the gems you remove.

Gem level usable: (Raw Talent Level)

Gem changing is done in the golem's inventory.


Supercharge Golem
Supercharge golem.png
Game Version -
Category Type Spell
Category Advanced Golemancy
Requirements Level (18,19,20,21,22) Magic (38,40,42,44,46)
Use Mode Activated
Cost 20 Mana
Range Melee/Personal
Cooldown 24–20cTL:0
Travel Speed Instantaneous
Use Speed -
Description You activate a special mode of your golem, causing it to regenerate (60 + [15]450cTSpD) life over 7 turns.

If your golem was dead, it is instantly brought back to life with 27–55%cTL:100% life.

While supercharged, your golem is enraged and deals 25% more damage.


Runic Golem
Runic golem.png
Game Version -
Category Type Spell
Category Advanced Golemancy
Requirements Level (22,23,24,25,26) Magic (46,48,50,52,54)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Increases your golem's life, mana and stamina regeneration rates by (Raw Talent Level).

At raw talent levels 1, 3 and 5, the golem also gains a new rune slot.

Even without this talent, Golems start with three rune slots.