Duelist (category)
Dual Weapon Mastery | ||
Game Version | 1.5.2 | |
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Category Type | Technique | |
Category | Duelist | |
Requirements | Lvl (0,1,2,3,4) Dex (12,14,16,18,20) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Your offhand weapon damage penalty is reduced to 40–20%cTL:0%. Up to 2–3cSS:Cun times a turn, you have a 15–60%cL:90% as (Talent Level * Dex) varies from 20–250 chance to parry up to (offhand weapon damage * .6–.8cTL:1) damage from a melee or ranged attack. The number of parries increases with your Cunning. (A fractional parry has a reduced chance to succeed.)
A successful parry reduces damage like armor (before any attack multipliers) and prevents critical strikes. It is difficult to parry attacks from unseen attackers and you cannot parry with a mindstar. |
Tempo | ||
Game Version | 1.5.2 | |
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Category Type | Technique | |
Category | Duelist | |
Requirements | Lvl (4,5,6,7,8) Dex (20,22,24,26,28) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | The flow of battle invigorates you, allowing you to press your advantage as the fight progresses. Up to once each turn, while dual wielding, you may:
Riposte -- If a melee or archery attack misses you or you parry it, you instantly restore 1–4cTL:15 stamina and gain 5–10%cTL:25% of a turn. |
Feint | ||
Game Version | 1.5.2 | |
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Category Type | Technique | |
Category | Duelist | |
Requirements | Lvl (8,9,10,11,12) Dex (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 6 Stamina | |
Range | Melee/Personal | |
Cooldown | 8 | |
Travel Speed | Instantaneous | |
Use Speed | Weapon | |
Description | Make a cunning feint that tricks your target into swapping places with you. While moving, you take the opportunity to trip them, pinning and dazing them for 2 turns.
Switching places distracts your foes and allows you to improve your defenses: For 2–3.4cTL:6 turns, Dual Weapon Master yields one extra parry each turn and you are 15–50%cTL:75 less likely to miss your parry opportunities. The chance to pin and to daze increases with your Accuracy. |
Lunge | ||
Game Version | 1.5.2 | |
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Category Type | Technique | |
Category | Duelist | |
Requirements | Lvl (12,13,14,15,16) Dex (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 12 Stamina | |
Range | Melee/Personal | |
Cooldown | 18 | |
Travel Speed | Instantaneous | |
Use Speed | Weapon | |
Description | Exploiting a gap in your target's defenses, you make a lethal strike with your offhand weapon for 180–350%cTWD damage that causes them to drop their weapon, disarming them for 3–7cTL:10 turns.
Tempo will reduce the cooldown of this talent by 1 turn each time it is triggered defensively. |