Duelist (category)

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Dual Weapon Mastery
Dual weapon mastery.png
Game Version 1.5.2
Category Type Technique
Category Duelist
Requirements Lvl (0,1,2,3,4) Dex (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Your offhand weapon damage penalty is reduced to 40–20%cTL:0%. Up to 2–3cSS:Cun times a turn, you have a 15–60%cL:90% as (Talent Level * Dex) varies from 20–250 chance to parry up to (offhand weapon damage * .6–.8cTL:1) damage from a melee or ranged attack. The number of parries increases with your Cunning. (A fractional parry has a reduced chance to succeed.)

A successful parry reduces damage like armor (before any attack multipliers) and prevents critical strikes. It is difficult to parry attacks from unseen attackers and you cannot parry with a mindstar.


Tempo
Tempo.png
Game Version 1.5.2
Category Type Technique
Category Duelist
Requirements Lvl (4,5,6,7,8) Dex (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description The flow of battle invigorates you, allowing you to press your advantage as the fight progresses. Up to once each turn, while dual wielding, you may:

Riposte -- If a melee or archery attack misses you or you parry it, you instantly restore 1–4cTL:15 stamina and gain 5–10%cTL:25% of a turn.
Recover -- On performing a critical strike with your offhand weapon, you instantly restore 1–4cTL:15 stamina.


Feint
Feint.png
Game Version 1.5.2
Category Type Technique
Category Duelist
Requirements Lvl (8,9,10,11,12) Dex (28,30,32,34,36)
Use Mode Activated
Cost 6 Stamina
Range Melee/Personal
Cooldown 8
Travel Speed Instantaneous
Use Speed Weapon
Description Make a cunning feint that tricks your target into swapping places with you. While moving, you take the opportunity to trip them, pinning and dazing them for 2 turns.

Switching places distracts your foes and allows you to improve your defenses: For 2–3.4cTL:6 turns, Dual Weapon Master yields one extra parry each turn and you are 15–50%cTL:75 less likely to miss your parry opportunities. The chance to pin and to daze increases with your Accuracy.


Lunge
Lunge.png
Game Version 1.5.2
Category Type Technique
Category Duelist
Requirements Lvl (12,13,14,15,16) Dex (36,38,40,42,44)
Use Mode Activated
Cost 12 Stamina
Range Melee/Personal
Cooldown 18
Travel Speed Instantaneous
Use Speed Weapon
Description Exploiting a gap in your target's defenses, you make a lethal strike with your offhand weapon for 180–350%cTWD damage that causes them to drop their weapon, disarming them for 3–7cTL:10 turns.

Tempo will reduce the cooldown of this talent by 1 turn each time it is triggered defensively.
The chance to disarm increases with your Accuracy.