Light (category)

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Healing Light
Healing light.png
Game Version 1.7.4
Category Type Celestial
Category Light
Requirements Lvl (0,1,2,3,4) Mag (12,14,16,18,20)
Use Mode Activated
Cost Gain 10 Positive
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Spell
Description An invigorating ray of Sunlight shines on you, healing your body for [20]440cTSpD life.

The amount healed will increase with your Spellpower.


Bathe in Light
Bathe in light.png
Game Version 1.7.4
Category Type Celestial
Category Light
Requirements Lvl (4,5,6,7,8) Mag (20,22,24,26,28)
Use Mode Activated
Cost Gain 20 Positive
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed Spell
Description A magical zone of Sunlight appears around you, healing and shielding all within a radius of 2 for 0.75 * [4]80cTSpD per turn and increasing healing effects on everyone within by Heal Amount / (Heal Amount + 50). The effect lasts for 4–7cTS turns.

Existing damage shields will be added to instead of overwritten and have their duration set to 2 if it isn't higher.

If the same shield is refreshed 20 times it will become unstable and explode, removing it.

It also lights up the affected zone.

The amount healed will increase with the Magic stat


Barrier
Barrier.png
Game Version 1.7.4
Category Type Celestial
Category Light
Requirements Lvl (8,9,10,11,12) Mag (28,30,32,34,36)
Use Mode Activated
Cost Gain 20 Positive
Range Melee/Personal
Cooldown 15
Travel Speed Instantaneous
Use Speed 1.7.4
Description A protective shield forms around you that lasts for up to 10 turns and negates [30]370cTSpD damage.

The total damage the barrier can absorb will increase with your Spellpower.


Providence
Providence.png
Game Version 1.7.4
Category Type Celestial
Category Light
Requirements Lvl (12,13,14,15,16) Mag (36,38,40,42,44)
Use Mode Activated
Cost Gain 20 Positive
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Spell
Description Places you under the protection of a ray of sunlight. For 3–7cTS turns, the light removes a single negative effect from you every turn.