Light (category)

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Healing Light
Healing light.png
Game Version -
Category Type Celestial
Category Light
Requirements Lvl (0,1,2,3,4) Mag (12,14,16,18,20)
Use Mode Activated
Range Melee/Personal
Cost -10 Positive
Cooldown 10
Travel Speed -
Use Speed -
Description An invigorating ray of Sunlight shines on you, healing your body for [20]440cTSpD life.

The amount healed will increase with your Spellpower.


Bathe in Light
Bathe in light.png
Game Version -
Category Type Celestial
Category Light
Requirements Lvl (4,5,6,7,8) Mag (20,22,24,26,28)
Use Mode Activated
Range Melee/Personal
Cost -20 Positive
Cooldown 15
Travel Speed -
Use Speed -
Description A magical zone of Sunlight appears around you, healing and shielding all within a radius of 2 for [4]80cTSpD per turn and increasing healing effects on everyone within by [2]40%cTSpD. The effect lasts for 4–7cTS turns.

Existing damage shields will be added to instead of overwritten and have their duration set to 2 if it isn't higher.

If the same shield is refreshed 20 times it will become unstable and explode, removing it.

It also lights up the affected zone.

The amount healed will increase with the Magic stat


Barrier
Barrier.png
Game Version -
Category Type Celestial
Category Light
Requirements Lvl (8,9,10,11,12) Mag (28,30,32,34,36)
Use Mode Activated
Range Melee/Personal
Cost -20 Positive
Cooldown 15
Travel Speed -
Use Speed -
Description A protective shield forms around you that lasts for up to 10 turns and negates [30]370cTSpD damage.

The total damage the barrier can absorb will increase with your Spellpower.


Providence
Providence.png
Game Version -
Category Type Celestial
Category Light
Requirements Lvl (12,13,14,15,16) Mag (36,38,40,42,44)
Use Mode Activated
Range Melee/Personal
Cost -20 Positive
Cooldown 30
Travel Speed -
Use Speed -
Description Places you under the protection of Light itself. For 3–7cTS turns, the light heals [10]50cTSpD life and removes a single negative effect from you.

The amount healed will increase with your Spellpower.



Although unclear from the description, providence's negative status removal is applied per turn it is active, potentially removing up to 7 negative effects when maxed