Scourge (category)
From Tales of Maj'Eyal
Virulent Strike | ||
Game Version | 1.7.4 | |
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Category Type | Corruption | |
Category | Scourge | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 15 Vim | |
Range | Melee/Personal | |
Cooldown | 4 | |
Travel Speed | instantaneous | |
Use Speed | Weapon | |
Description | Strike the target with both weapons dealing 80–160%cTWD damage with each hit. Each strike that hits will increase the duration of the lowest duration disease effect by 1.5–3.5cTL:4. |
Ruin | ||
Game Version | 1.7.4 | |
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Category Type | Corruption | |
Category | Scourge | |
Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
Use Mode | Sustained | |
Cost | 40 Vim | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | instantaneous | |
Use Speed | Spell | |
Description | Concentrate on the corruption you bring, enhancing each of your melee strikes with [15]40cTSpD blight damage (which also heals you for 0.4*[15]40cTSpD each hit).
The damage will increase with your Spellpower. |
Acid Strike | ||
Game Version | 1.7.4 | |
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Category Type | Corruption | |
Category | Scourge | |
Requirements | Level (8,9,10,11,12) Magic (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 20 Vim | |
Range | Melee/Personal | |
Cooldown | 8 | |
Travel Speed | instantaneous | |
Use Speed | Weapon | |
Description | Strike with each of your weapons, doing 80–160%cTWD acid weapon damage with each hit.
If at least one of the strikes hits, an acid splash is generated, doing [10]200cTSpD acid damage to all enemies in radius 2.5–5.5cTL:7 around the foe you struck. The splash damage will increase with your Spellpower. |
Corrupting Strike | ||
Game Version | 1.7.4 | |
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Category Type | Corruption | |
Category | Scourge | |
Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 30 Vim | |
Range | Melee/Personal | |
Cooldown | 8 | |
Travel Speed | instantaneous | |
Use Speed | Weapon | |
Description | Corrupt the target reducing disease immunity by 100% for 2 turns and stripping up to 2 nature sustains then strike with both your weapons dealing 100–200%cTWD damage. |