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- Once either the maximum damage (50 + {{ctspd|50|450|PM}}) is absorbed, or the time runs out ({{gtl|6|10}}) turns, the stored damag736 bytes (105 words) - 13:42, 22 January 2022
- ...ou, in a radius of {{cts|2|6}}. Affected targets will take {{ctspd|20|220|PM}} temporal damage, as well as up to ({{ctl|60|20|40}})% of the difference b597 bytes (89 words) - 02:44, 14 February 2016
- For the next {{cts|2|8|PM}} turns you may not create minor anomalies. You do not regain Paradox or l427 bytes (63 words) - 16:11, 5 March 2016
- Inflicts {{ctspd|25|250|PM}} temporal damage. If your target survives, it may be removed from time fo390 bytes (52 words) - 02:36, 14 February 2016
- ...dust, inflicting {{ctspd|20|230|PM}}/2 temporal damage and {{ctspd|20|230|PM}}/2 physical (warp) damage.543 bytes (75 words) - 05:36, 15 February 2016
- ..., inflicting ({{ctspd|30|300|PM}} / 2) temporal damage and ({{ctspd|30|300|PM}} / 2) physical damage. If the target ends up with low enough life (<20%),713 bytes (96 words) - 16:29, 24 July 2017
- ...plode, doing ({{ctspd|20|230|PM}} / 2) temporal damage and ({{ctspd|20|230|PM}} / 2) physical damage in a radius of 4.648 bytes (87 words) - 15:59, 20 August 2014
- ...duces the duration of all detrimental effects on you by {{cl|{{ctspd|10|50|PM}}|100%|0|0|32.9%|32.9}}.648 bytes (91 words) - 16:21, 20 August 2014
- You summon your future self to fight alongside you for {{ctl|50|4|8|PM}} turns. At some point in the future between (3 * Duration) and (5 * Durati704 bytes (105 words) - 16:39, 20 August 2014
- ...tspd|10|50|PM}})% for 3 turns{{sup|max 60%}}, and inflicting {{ctspd|20|60|PM}} temporal damage each turn to all targets within the area.534 bytes (74 words) - 15:50, 7 September 2014
- ...pts to stun all targets in a radius {{cts|1.3|2.7}} ball for {{cts|2.3|4.3|PM}} turns.386 bytes (51 words) - 16:09, 5 March 2016
- ...f size (2 + Raw Talent Level / 2) or less; the copy stays for {{ctl|30|4|8|PM}} turns. The copy and the target will be compelled to attack each other imm581 bytes (84 words) - 15:49, 5 March 2016
- Rethread the timeline, dealing {{ctspd|20|230|PM}} temporal damage to the target before moving on to a second target.511 bytes (74 words) - 00:07, 5 March 2016
- ...t moves all targets towards the spell's center and inflicts {{ctspd|25|230|PM}} physical (gravity) damage. ...he damage by ({{ctspd|25|230|PM}} / 8) (up to a maximum of ({{ctspd|25|230|PM}} / 2) bonus damage).668 bytes (93 words) - 01:17, 14 February 2016
- ...wave of gravity in a radius {{cts|4.5|6.5}} cone, dealing {{ctspd|20|210|PM}} base physical (gravity) damage and knocking back targets caught in the ar610 bytes (86 words) - 01:08, 14 February 2016
- ...as decreasing the global speed of all affected targets by ({{ctl|50|10|30|PM}})%.475 bytes (64 words) - 01:43, 14 February 2016
- ...ts|1.5|3.5}} distortion of gravity, knocking back and dealing {{ctspd|8|80|PM}} physical damage to all creatures inside it. The effect lasts {{cts|4|8}}690 bytes (99 words) - 01:20, 14 February 2016
- For the next {{ctl|14|4|8|PM}} turns, you recover {{cts|1.5|5}} stamina each turn and all other talents391 bytes (54 words) - 15:55, 7 September 2014
- For the next {{ctl|25|3|7|PM}} turns, you convert all non-temporal damage you receive into temporal dama393 bytes (53 words) - 15:57, 7 September 2014
- ...h a radius {{cts|3.25|4.25}} distortion of time, which deals {{ctspd|8|135|PM}} stacking temporal damage over 3 turns to all other creatures. The effect578 bytes (79 words) - 03:16, 8 March 2016