Destabilize (talent)

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Game Version -
Category Type Chronomancy
Category Matter
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Activated
Cost 15 Paradox
Range 10
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Destabilizes the target, inflicting [10]60cTSpD:PM temporal damage per turn for 10 turns. If the target dies while destabilized, it will explode, doing ([20]230cTSpD:PM / 2) temporal damage and ([20]230cTSpD:PM / 2) physical damage in a radius of 4.

If the target dies while also under the effects of continuum destabilization, all explosion damage will be done as temporal damage.

The damage will scale with your Paradox and Spellpower.