|| It can be activated to create a ... clockwork gnome, costing 50 power out of 50.
The clockwork gnome will chase after enemies if it can see any
Needs verification, else it will follow the player around.
The clockwork gnome will explode after 5 turns, dealing 200 damage in a radius of 3.
This damage is evenly split between Cold and Physical, and it attempts to knock enemies back 1 tile, and apply Off-balance, using spellpower against physical save.
The explosion will not hit friendly characters.