Circles (category)

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Circle of Shifting Shadows
Circle of shifting shadows.png
Game Version 1.7.4
Category Type Celestial
Category Circles
Requirements Level (10,11,12,13,14) Magic (22,24,26,28,30)
Use Mode Activated
Cost 20 Negative
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed Instant
Description Creates a circle of radius 2.5–4.5cTS at your feet (max radius 5); the circle increases your defense and all saves by [4]30cTSpD while dealing [4]30cTSpD darkness damage per turn to everyone else within its radius. The circle lasts 4–8cTS turns (max 10 turns).

The damage will increase with your Spellpower.



The visual effect of this circle is shown below, at the maximum radius of 5:

Circle of shifting shadows (ground effect).png

Circle of Blazing Light
Circle of blazing light.png
Game Version -
Category Type Celestial
Category Circles
Requirements Level (14,15,16,17,18) Magic (30,32,34,36,38)
Use Mode Activated
Cost 10 Positive
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed Instant
Description Creates a circle of radius 2.5–4.5cTS at your feet; the circle lights up affected tiles, increases your positive energy by (1 + 0.25 * [2]15cTSpD) each turn, and deals [2]15cTSpD light damage and [2]15cTSpD fire damage per turn to everyone else within its radius. The circle lasts 4–8cTS turns.

The damage will increase with your Spellpower.


Circle of Sanctity
Circle of sanctity.png
Game Version 1.7.4
Category Type Celestial
Category Circles
Requirements Level (14,15,16,17,18) Magic (30,32,34,36,38)
Use Mode Activated
Cost 20 Positive
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed Instant
Description Creates a circle of radius 2.5–4.5cTS at your feet (max radius 5); the circle protects you from silence effects while you remain in its radius while silencing and dealing [4]30cTSpD light damage to everyone else who enters. The circle lasts 3–6cTS turns (max 8 turns).



The visual effect of this circle is shown below, at the maximum radius of 5:

Circle of sanctity (ground effect).png

Circle of Warding
Circle of warding.png
Game Version 1.7.4
Category Type Celestial
Category Circles
Requirements Level (18,19,20,21,22) Magic (38,40,42,44,46)
Use Mode Activated
Cost 10 Positive and 10 Negative
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed Instant
Description Creates a circle of radius 2.5–4.5cTS at your feet; the circle slows incoming projectiles by (5 * [2]20cTSpD)%, and attempts to push all creatures other then yourself out of its radius, inflicting [2]20cTSpD light damage and [2]20cTSpD darkness damage per turn as it does so. The circle lasts 4–8cTS turns.

The effects will increase with your Spellpower.


Creates a circle of radius 2.5–4.5cTS at your feet (max radius 5); the circle slows incoming projectiles by (5 * [2]20cTSpD)% and attempts to push all creatures other than yourself out of its radius, inflicting [2]20cTSpD light damage and [2]20cTSpD darkness damage per turn as it does so. The circle lasts 4–8cTS turns (max 10 turns).

The effects will increase with your Spellpower.



The visual effect of this circle is shown below, at the maximum radius of 5:

Circle of warding (ground effect).png

Celestial Surge
Celestial surge.png
Game Version 1.7.4
Category Type Celestial
Category Circles
Requirements Level (22,23,24,25,26) Magic (46,48,50,52,54)
Use Mode Activated
Cost 15 Positive and 15 Negative
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed Spell
Description Conjure a surge of celestial power through your circles. Any foe standing within one of your circles will be slowed by 50% for 2–5cTL:7 turns and take [10]75cTSpD light and [10]75cTSpD darkness damage.

Residual power from the surge will emanate from your circles for %d turns; each circle you stand in will increase your celestial resources.

Circle of Shifting Shadows: +1 negative.

Circle of Sanctity: +1 postive.

Circle of Warding: +0.5 postive and negative.

Note: enemies standing in multiple circles will take damage multiple times