Crusader (category)
From Tales of Maj'Eyal
Absorption strike | ||
Game Version | - | |
---|---|---|
Category Type | Celestial | |
Category | Crusader | |
Requirements | Level (10,11,12,13,14) Magic (22,24,26,28,30) | |
Use Mode | Activated | |
Cost | -7 Positive | |
Range | Melee/Personal | |
Cooldown | 8 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You strike your foe with your two handed weapon, dealing 110–230%cTWD weapon damage.
If the attack hits, all foes in radius 2 will have their light resistance reduced by 5–20%cTS:0.75P and their damage reduced by 1–15%cTS:0.75P (maximum 30%) for 5 turns. |
Mark of light | ||
Game Version | - | |
---|---|---|
Category Type | Celestial | |
Category | Crusader | |
Requirements | Level (14,15,16,17,18) Magic (30,32,34,36,38) | |
Use Mode | Activated | |
Cost | 20 Positive | |
Range | 5 | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | You mark a target with light for 5 turns, causing all melee hits you deal to it to heal you for 15–50%cTL:100% of the damage done. |
Righteous strength | ||
Game Version | - | |
---|---|---|
Category Type | Celestial | |
Category | Crusader | |
Requirements | Level (18,19,20,21,22) Magic (38,40,42,44,46) | |
Use Mode | Sustained | |
Cost | 20 Positive | |
Range | Melee/Personal | |
Cooldown | - | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | While wielding a two handed weapon, your critical strike chance is increased by 3–10%cTS:0.75P, and your melee criticals instill you with righteous strength, increasing all physical and light damage you deal by 5–15%cTS for 4 turns, stacking up to 3 times.
In addition, your melee critical strikes leave a lasting lightburn on the target, dealing [10]120cTSpD light damage over 5 turns and reducing opponents armour by 5–30cTS. The damage increases with your Spellpower. |
Flash of the blade | ||
Game Version | - | |
---|---|---|
Category Type | Celestial | |
Category | Crusader | |
Requirements | Level (22,23,24,25,26) Magic (46,48,50,52,54) | |
Use Mode | Activated | |
Cost | 15 Positive | |
Range | Melee/Personal | |
Cooldown | 9 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Infuse your two handed weapon with light while spinning around.
All creatures in radius one take 50–130%cTWD weapon damage. In addition while spinning your weapon shines so much it deals 50–150%cTWD light weapon damage to all foes in radius 2. At level 4 your spinning blade creates a shield that blocks all damage for 1 turn. |