Frost Treads
From Tales of Maj'Eyal
Frost Treads | |||||||
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Un-ID'ed name | ice-covered boots | ||||||
Type | armor / feet | ||||||
Power source | Nature | ||||||
Requirement | - | ||||||
Rarity | Level range | Cost | Tier | ||||
220 | 10-18 | 200 | 2 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
- | - | - | - | - | +4 | +1 | +7% |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | +15% cold | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
+20% | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
+20% cold, +10% nature | - | ||||||
Changes Immunities | - | ||||||
Changes Stats | +4 Str, +4 Will, +4 Cun | ||||||
Abilities | Light radius: +1
Special: Each step taken casts a ground frost effect in a radius of 1 for 5 turns, giving a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. | ||||||
Description | A pair of leather boots. Cold to the touch, they radiate a cold blue light. |