Outpost Leader John
From Tales of Maj'Eyal
Outpost Leader John | |||||
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Game Version: Embers of Rage 1.1.10 | |||||
Location | Level range | ||||
Sunwall Outpost | 10+ | ||||
Description | |||||
This warrior's armor glows with a bright golden light.
He wields an ornate sword and shield, and marches towards you with confidence. | |||||
Base Statistics | |||||
Strength | Dexterity | Constitution | Magic | Willpower | Cunning |
20 | 8 | 16 | 6 | 10 | 10 |
Stat Progress | |||||
mag++ wil+ str++ dex+ | |||||
Abilities | |||||
Heavy Armour Training (4-5) Combat Accuracy (1-5) Weapons Mastery (1-5) Shield Pummel (1-8) Chant of Fortress (1-5) Searing Light (1-8) Weapon of Light (2-9) Healing Light (1-5) Solar Orb (1-5) Astral Path (4-9)
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WIP
Defeating Outpost Leader John with any two different Tinker classes will unlock the ability to play Tinker classes outside of the Embers of Rage campaign, as well as the Lost Tinker escort.