Reflection (category)

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Diffraction Pulse
Diffraction pulse.png
Game Version 1.7.6
Category Type Celestial
Category Reflection
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Activated
Cost 10 Positive energy
Range 2–8cTS:0.75P
Cooldown 23–8cTL:3
Travel Speed Instantaneous
Use Speed Spell
Description Create a distortion at the target tile (radius 3), knocking back all projectiles and changing their direction to face away if possible.


Mirror Wall
Mirror wall.png
Game Version 1.7.6
Category Type Celestial
Category Reflection
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Activated
Cost 20 Positive Energy
Range 6
Cooldown 32–10cTL:5
Travel Speed Instantaneous
Use Speed Spell
Description Creates a wall 3 units long for 5–15cTS turns, reflecting all projectiles that hit it and blocking sight.


Spatial Prism
Spatial prism.png
Game Version 1.7.6
Category Type Celestial
Category Reflection
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Activated
Cost 30–10cTL:1 Positive energy + 30–10cTL:1 Negative energy
Range 4–7cTS
Cooldown 30–15cTL:8
Travel Speed Instantaneous
Use Speed Instant
Description Target a projectile in mid-flight to clone it and target that projectile independently. You gain ownership over the new projectile.


Mirror Self
Mirror self.png
Game Version 1.7.6
Category Type Celestial
Category Reflection
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Activated
Cost 10 Positive energy + 35 Negative energy
Range 4–7cTS
Cooldown 30
Travel Speed Instantaneous
Use Speed Instant
Description Summons a clone for 3–5.5cTS turns which casts all the spells you cast, dealing 40–80%cTL:100% damage and having 50% health. Additionally, all Light damage the clone deals becomes Darkness damage and all Darkness damage becomes Light damage.