Abilities
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Can be used to cause the next damage you deal to inflict crippling poison (does not recharge until used), dealing minor poison damage and causing your target to have a 10% chance to fail all talents for 5 turns, costing 12 power out of 12.
Special ability: On falling below 20% of your max life, releases a cloud of smoke, confusing nearby enemies and giving you stealth (Steampower based) and a 10% chance to avoid incoming damage for 5 turns.
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