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  • ...better an example than the Black Knight from the Monty Python and the Holy Grail? ...low we set the "can_talk" variable of the entity and we also set the black knight's faction ([[factions]]) to be the same as the players.
    8 KB (1,255 words) - 15:30, 21 May 2013
  • ...better an example than the Black Knight from the Monty Python and the Holy Grail?</p> ...the &quot;can_talk&quot; variable of the entity and we also set the black knight's faction (See [[Factions]]) to be the same as the players.</p>
    9 KB (1,442 words) - 16:58, 29 September 2013