Void (celestial) (category)

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Nebula Spear
(no image)
Game Version 1.7.6
Category Type Celestial
Category Void (celestial)
Requirements Level (10,11,12,13,14) Magic (22,24,26,28,30)
Use Mode Activated
Cost  ?
Range 6
Cooldown  ?
Travel Speed 3.5
Use Speed Spell
Description Fire out a spear of cosmic energies. If it hits an enemy it deals [75]350cTSpD damage, otherwise it explodes in a thin cone of radius 4 at the end of its range, blocked by enemies, which deals [30]140cTSpD to [75]350cTSpD damage depending on how much the enemies block.

Note: seems unfinished and is currently unused


Crescent Wave
(no image)
Game Version 1.7.6
Category Type Celestial
Category Void (celestial)
Requirements Level (14,15,16,17,18) Magic (30,32,34,36,38)
Use Mode Activated
Cost  ?
Range  ?
Cooldown  ?
Travel Speed Instantaneous
Use Speed  ?
Description Fires out a projectile in a clockwise arc. If it hits an enemy it deals X damage and roots them for one turn. If another projectile damages them within Y turns, they take half that damage and are rooted again.

Currently unimplemented and unused.


Twilit Echoes
(no image)
Game Version 1.7.6
Category Type Celestial
Category Void (celestial)
Requirements Level (14,15,16,17,18) Magic (30,32,34,36,38)
Use Mode Activated
Cost 20 Positive energy + 20 Negative energy
Range 7
Cooldown  ?
Travel Speed Instantaneous
Use Speed Spell
Description The target feels the echoes of all your light and dark damage for 4–8cTS turns.

Light damage slows the target by 0.1% per point of damage dealt for 3 turns, up to a maximum of [15]40%cTSpD at [150]400cTSpD damage.

Dark damage creates an effect at the tile for 3 turns which deals 7.5–15%cTS of the damage dealt each turn. It will be refreshed as long as the target continues taking damage from it or another source while Twilit Echoes is active, dealing its remaining damage over the new duration as well as the new damage.

Note: seems unfinished and currently unused. Listed as the second talent in Celestial/Void and uses requirements that match that, but it's probably supposed to be the third because another 2nd talent exists and a 3rd does not.


Starscape
(no image)
Game Version 1.7.6
Category Type Celestial
Category Void (celestial)
Requirements Level (10,11,12,13,14) Magic (22,24,26,28,30)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 60
Travel Speed Instantaneous
Use Speed Spell
Description Summons the starscape in the surrounding area in a radius of 8. For 4–9cTS turns, this area exists outside normal time, and in zero gravity. In addition to the effects of zero gravity, Movement of projectiles and other creatures is three times as slow. Spells and attacks cannot escape the radius until the effect ends.

Note: seems unfinished and is currently unused.