Walk-through for Dwarven Solipsist/Level 12

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Main Page: Walk-through for Dwarven Solipsist

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Level 1
Class Generic Main Hand nature's mossy mindstar Ring 1 marksman's copper ring of frost (+22%)
Distortion 0/0/0/0 Dwarf 1/0/0/0 Off Hand Polewe (rare) mossy mindstar Ring 2 copper ring of clarity
Dream Smith 0/0/0/0 Survival 1/0/0/0 Hat miner's rough leather cap of constitution (+3) Amulet restful copper amulet of dexterity (+3)
Psychic Assault 5/1/1/1 Dreaming 4/1/1/0 Armor prismatic rough leather armour of fire resistance Tool Eye of the Dreaming One
Slumber 1/1/0/0 Mentalism 1/1/0/0 Cloak Wrap of Stone Light Summertide Phial
Solipism 2/0/0/0 Feedback 1/1/1/1 Gloves Flamewrought
Thought-Forms 4/1/1/0 Dream Forge 0/0/0/0 Belt blurring rough leather belt of the mind
Discharge 0/0/0/0 Combat Training 0/0/0/0/0 Shoes stalker's pair of rough leather boots
Nightmare 0/0/0/0 Ammo deadly quiver of elm arrows of psychokinesis
Commentary
Stat Dist.: WIL +1 CON +2
Zones Completed: Ruins of Kor'Pul (2,1), Heart of the Gloom (3)
Comments: Conversion gives a nice heal and Sunder Mind will be a major damage talent. Set it to autocast on enemy. Summertide Phial helps light radius,but my see invis has gone.
Added to Inventory: ---------------------------------------
Gold: 205
Purchased: ---------------------------------------
Key Statistics
STR 14 Dex 13 Con 30 Mag 8 Wil 49 Cun 14
Life 220 Psi 182 Light 4 See Invis 0.0
Mindpower 35 Mental Crit % 4 Mind Dmg % 10 Mind Penetr. % 0
Phys Save 23 Spell Save 25 Mental Save 26 Global Speed % 100
Infusions/Runes
Slot 1 Wild Infusion, physical/magical, 11%, 5 turns, 13 cd Slot 2 Regen infusion of sneak, 114 life, 5 turns, 14 cd Slot 3 Regen infusion, 71 life, 5 turns, 17 cd
Slot 4 ---------- Slot 5 ----------