Module ...
Basic keypress handler The engine calls receiveKey when a key is pressed
Functions
| _M:receiveKey (sym, ctrl, shift, alt, meta, unicode) | Called when a key is pressed |
| _M:setCurrent () | Setups as the current game keyhandler |
Functions
- _M:receiveKey (sym, ctrl, shift, alt, meta, unicode)
-
Called when a key is pressed
Parameters
- sym: a number representing the key, see all the _FOO fields
- ctrl: is the control key pressed?
- shift: is the shit key pressed?
- alt: is the alt key pressed?
- meta: is the meta key pressed?
- unicode: the unicode representation of the key, if possible
- _M:setCurrent ()
- Setups as the current game keyhandler