Difference between revisions of "Quake (talent)"
From Tales of Maj'Eyal
(Fixed damage (maybe)) |
(update for 1.4.3) |
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Line 7: | Line 7: | ||
|range=10 | |range=10 | ||
|cost=4 Equilibrium | |cost=4 Equilibrium | ||
− | |cooldown= | + | |cooldown=20 |
|desc= | |desc= | ||
You slam your foot onto the ground, shaking the area around you in a radius of {{cts|2.5|4.5}}. | You slam your foot onto the ground, shaking the area around you in a radius of {{cts|2.5|4.5}}. | ||
− | Creatures caught by the quake will be damaged for | + | Creatures caught by the quake will be damaged for {{cTWD|130|210}}% weapon damage, and knocked back up to 3 tiles away. |
− | The terrain will also be moved around within the quake's radius. | + | The terrain will also be moved around within the quake's radius, and the user will be shifted to a random square within the radius. |
The damage will increase with your Strength. | The damage will increase with your Strength. |
Revision as of 07:15, 10 February 2016
Quake | ||
Game Version | - | |
---|---|---|
Category Type | Wild-Gift | |
Category | Sand Drake Aspect | |
Requirements | Level (4,5,6,7,8) Willpower (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 4 Equilibrium | |
Range | 10 | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You slam your foot onto the ground, shaking the area around you in a radius of 2.5–4.5cTS.
Creatures caught by the quake will be damaged for 130–210cTWD% weapon damage, and knocked back up to 3 tiles away. The terrain will also be moved around within the quake's radius, and the user will be shifted to a random square within the radius. The damage will increase with your Strength. Each point in sand drake talents also increases your physical resistance by 0.5%. |