Sand drake aspect (category)
Swallow | ||
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Game Version | 1.4.5 | |
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Category Type | Wild-Gift | |
Category | Sand Drake Aspect | |
Requirements | Level (0,1,2,3,4) Willpower (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 4 Equilibrium | |
Range | Melee/Personal | |
Cooldown | 10–7cTL:4 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Attack the target for 160–250%cTWD nature weapon damage.
If the attack brings your target's life low enough (see below) or kills it, you can try to swallow it, killing it automatically and regaining (2 * Target Level + 5) life while reducing your equilibrium by (Target Level + 5). The chance to swallow depends on your talent level and the relative size of the target. The maximum percentage of life the target may have to still be swallowed is 13–25%cL:50% as (Talent Level * (Self Size / Target Size)) varies from 1–5. The swallow attempt checks your physical power against the target's physical save. Even targets that are immune to instant kills can be swallowed if they have 5% or less health. Each point in sand drake talents also increases your physical resistance by 0.5%. Levels in Swallow additionally raises your Physical and Mental critical rate by 2–10%cTS:0.5P, passively |
Quake | ||
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Game Version | - | |
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Category Type | Wild-Gift | |
Category | Sand Drake Aspect | |
Requirements | Level (4,5,6,7,8) Willpower (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 4 Equilibrium | |
Range | 10 | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You slam your foot onto the ground, shaking the area around you in a radius of 2.5–4.5cTS.
Creatures caught by the quake will be damaged for 130–210cTWD% weapon damage, and knocked back up to 3 tiles away. The terrain will also be moved around within the quake's radius, and the user will be shifted to a random square within the radius. The damage will increase with your Strength. Each point in sand drake talents also increases your physical resistance by 0.5%. NB: Quake will do physical damage regardless of weapon damage type. |
Burrow | ||
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Game Version | - | |
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Category Type | Wild-Gift | |
Category | Sand Drake Aspect | |
Requirements | Level (8,9,10,11,12) Willpower (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 15 Equilibrium | |
Range | 10 | |
Cooldown | 40–15cTL:10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Allows you to burrow into earthen walls for 3–7cTS:0.5P,0A,2S turns.
Your powerful digging abilities also allow you to exploit and smash through enemy defensive weaknesses; You ignore [15]30cTMD of target armor and ([15]30cTMD / 2)% of enemy physical damage resistance while this is in effect. At Talent Level 5, this talent can be used instantly, and the cooldown will reduce with levels. Each point in sand drake talents also increases your physical resistance by 0.5%. |
Sand Breath | ||
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Game Version | - | |
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Category Type | Wild-Gift | |
Category | Sand Drake Aspect | |
Requirements | Level (12,13,14,15,16) Willpower (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 12 Equilibrium | |
Range | Melee/Personal | |
Cooldown | 12 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You breathe sand in a frontal cone of radius 5–9cTS. Any target caught in the area will take [30]480cTStD:Str physical damage, and be blinded for 3–4cTS turns.
The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in sand drake talents also increases your physical resistance by 0.5%. |