Size
From Tales of Maj'Eyal
The game tracks of the size of each character with a numeric value, which is also used for any formula that may involve sizes. The correspondence between the textual description of a size and its numeric value is as follows: tiny (1), small (2), medium (3), big (4), huge (5), gargantuan (6+).
The player character's initial size category depends on their race. Most races are medium (3), but Halflings and Yeeks are small (2), and Ogres and Krogs are big (4).
Size is a stat with no direct impact on your character. However, it does affect the following things:
- Ogre power reduction for wielding a 2h weapon with an offhand
- The Wyrmic talent, Swallow
- The Brawler talent tree, Grappling
- The attack speed of the artifact, Colaryem
- The damage of the prodigy, You Shall Be My Weapon
Size can be increased by the following means:
- Belt Egos: "monstrous" increases by 1, "of the giants" increases by 1
- Boot Egos: "of massiveness" increases by 1
- Talents: Massive Physique increases by 1 after reaching raw talent level 5, Deeprock Form increases by 2 while active, Destroyer increases by 2 while active, Overgrowth increases by 2 while active, Assume Form and Ominous Form increases or decreases size category to match the stolen body's size
- Prodigy: I Can Carry The World! increases by 1
- Unique item: Behemoth Hide increases by 1, Mighty Girdle increases by 2 if you are also wearing Snow Giant Wraps