Difference between revisions of "Static history (talent)"

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{{Ability_box|image=Static history.png|name=Static history|category_type=[[Chronomancy (category type)|Chronomancy]]|category=[[Timetravel (category)|Timetravel]]|desc=By slightly reorganizing history, you reduce your Paradox by X and temporarily stabilize the timeline; this allows chronomancy to be used without chance of failure for X turns (backfires and anomalies may still occur). The paradox reduction will increase with your Spellpower.}}
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{{Ability box
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|game_version=1.4.5
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|image=Static history.png
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|name=Static History
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|category_type={{ct|Chronomancy}}
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|category={{c|Stasis}}
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|require={{TalentReq/ChronoReq4}}
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|cost=0 Paradox
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|cooldown=24
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|desc=
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For the next {{cts|2|8|PM}} turns you may not create minor anomalies.  You do not regain Paradox or lose the spell you're casting if a random anomaly would normally occur.
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This spell has no effect on major anomalies.
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}}

Latest revision as of 16:11, 5 March 2016

Static History
Static history.png
Game Version 1.4.5
Category Type Chronomancy
Category Stasis
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Activated
Cost 0 Paradox
Range Melee/Personal
Cooldown 24
Travel Speed Instantaneous
Use Speed -
Description For the next 2–8cTS:PM turns you may not create minor anomalies. You do not regain Paradox or lose the spell you're casting if a random anomaly would normally occur.

This spell has no effect on major anomalies.

Availability -