Difference between revisions of "Static history (talent)"

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(Updated talent)
 
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{{Ability_box
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{{Ability box
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|game_version=1.4.5
 
|image=Static history.png
 
|image=Static history.png
|name=Static history
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|name=Static History
|category_type=[[Chronomancy (category type)|Chronomancy]]
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|category_type={{ct|Chronomancy}}
|category=[[Timetravel (category)|Timetravel]]
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|category={{c|Stasis}}
|require={{TalentReq/ChronoReq1}}
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|require={{TalentReq/ChronoReq4}}
|use_mode=Activated
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|range=Melee/Personal
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|cost=0 Paradox
 
|cost=0 Paradox
 
|cooldown=24
 
|cooldown=24
|travel_speed=Instant
 
|use_speed=1
 
 
|desc=
 
|desc=
By slightly reorganizing history, you reduce your Paradox by 20–200<sup>[[Scaling#cTSpD|cTSpD]]</sup> and temporarily stabilize the timeline; this allows chronomancy to be used without chance of failure for 1.5–3.5<sup>[[Scaling#cTS|cTS]]</sup> turns (backfires and anomalies may still occur).<br />
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For the next {{cts|2|8|PM}} turns you may not create minor anomalies.  You do not regain Paradox or lose the spell you're casting if a random anomaly would normally occur.
The paradox reduction will increase with your Spellpower.
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This spell has no effect on major anomalies.
 
}}
 
}}

Latest revision as of 16:11, 5 March 2016

Static History
Static history.png
Game Version 1.4.5
Category Type Chronomancy
Category Stasis
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Activated
Cost 0 Paradox
Range Melee/Personal
Cooldown 24
Travel Speed Instantaneous
Use Speed -
Description For the next 2–8cTS:PM turns you may not create minor anomalies. You do not regain Paradox or lose the spell you're casting if a random anomaly would normally occur.

This spell has no effect on major anomalies.

Availability -