Difference between revisions of "Spin fate (talent)"
From Tales of Maj'Eyal
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− | {{ | + | {{Ability box |
− | |image= | + | |game_version=1.4.5 |
+ | |image=Spin fate.png | ||
|name=Spin Fate | |name=Spin Fate | ||
− | |category_type= | + | |category_type={{ct|Chronomancy}} |
− | |category= | + | |category={{c|Fate Weaving}} |
− | |require= | + | |require={{TalentReq/ChronoReq1}} |
|use_mode=Passive | |use_mode=Passive | ||
− | | | + | |desc= |
− | + | Each time you would take damage from someone else you gain one Spin, increasing your defense and saves by {{cts|2|8|0.75}} for three turns. | |
− | + | This effect may occur once per turn and stacks up to three Spin (for a maximum bonus of {{cts|2|8|0.75}}*3). | |
− | + | ||
− | + | ||
}} | }} |
Latest revision as of 02:58, 7 March 2016
Spin Fate | ||
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Game Version | 1.4.5 | |
---|---|---|
Category Type | Chronomancy | |
Category | Fate Weaving | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Each time you would take damage from someone else you gain one Spin, increasing your defense and saves by 2–8cTS:0.75P for three turns.
This effect may occur once per turn and stacks up to three Spin (for a maximum bonus of 2–8cTS:0.75P*3). |