Difference between revisions of "Wormhole (talent)"

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(Improved usage note)
 
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{{Ability_box
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{{Ability box
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|game_version=1.4.5
 
|image=Wormhole.png
 
|image=Wormhole.png
 
|name=Wormhole
 
|name=Wormhole
|category_type=[[Chronomancy (category type)|Chronomancy]]
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|category_type={{ct|Chronomancy}}
|category=[[Spacetime Weaving (category)|Spacetime Weaving]]
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|category={{c|Spacetime Weaving}}
|require={{TalentReq/TemporalReq3}}
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|require={{TalentReq/ChronoReq3}}
|use_mode=Activated
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|range=10
|range=10.5–12.5<sup>[[Scaling#cTS|cTS]]
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|cost=10 Paradox
|cost=20 Paradox
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|cooldown=10
|cooldown=20
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|travel_speed=Instant
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|use_speed=1
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|desc=
 
|desc=
You fold the space between yourself and a random point within range, creating a pair of wormholes.
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You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes.  Any creature stepping on either wormhole will be teleported near the other (radius {{ctl|1|5|2}} accuracy).
 
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The wormholes will last {{cts|6|10}} turns and must be placed at least two tiles apart.
The entrance wormhole must be placed adjacent to yourself, and the exit wormhole will appear at least 10 squares away.
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The chance of teleporting enemies will scale with your Spellpower.
 
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Any creature stepping on either wormhole will be teleported to the other. Teleportation of enemies requires a spellpower vs. spell save check.
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The wormholes will last 6–10<sup>[[Scaling#cTS|cTS:PM]]</sup> turns.
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At level 4, you may target an area (radius 7–3<sup>[[Scaling#cTL|cTL:0L]]</sup>) within range in which to randomly place the exit wormhole.
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The duration will scale with your Paradox.
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''Note: Wormholes can be placed in areas that otherwise prohibit teleporation (e.g. vaults), and they will be traversable so long as your destination square allows teleportation.''
 
''Note: Wormholes can be placed in areas that otherwise prohibit teleporation (e.g. vaults), and they will be traversable so long as your destination square allows teleportation.''
 
}}
 
}}

Latest revision as of 00:50, 9 March 2016

Wormhole
Wormhole.png
Game Version 1.4.5
Category Type Chronomancy
Category Spacetime Weaving
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Activated
Cost 10 Paradox
Range 10
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5–2cTL:1 accuracy).

The wormholes will last 6–10cTS turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower.

Note: Wormholes can be placed in areas that otherwise prohibit teleporation (e.g. vaults), and they will be traversable so long as your destination square allows teleportation.