Difference between revisions of "Wormhole (talent)"
From Tales of Maj'Eyal
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− | {{ | + | {{Ability box |
+ | |game_version=1.4.5 | ||
|image=Wormhole.png | |image=Wormhole.png | ||
|name=Wormhole | |name=Wormhole | ||
− | |category_type= | + | |category_type={{ct|Chronomancy}} |
− | |category= | + | |category={{c|Spacetime Weaving}} |
− | |require={{TalentReq/ | + | |require={{TalentReq/ChronoReq3}} |
− | + | |range=10 | |
− | |range=10 | + | |cost=10 Paradox |
− | |cost= | + | |cooldown=10 |
− | |cooldown= | + | |
− | + | ||
− | + | ||
|desc= | |desc= | ||
− | You fold the space between yourself and a | + | You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius {{ctl|1|5|2}} accuracy). |
− | + | The wormholes will last {{cts|6|10}} turns and must be placed at least two tiles apart. | |
− | + | The chance of teleporting enemies will scale with your Spellpower. | |
− | + | ||
− | Any creature stepping on either wormhole will be teleported | + | |
− | + | ||
− | The wormholes will last | + | |
− | + | ||
− | + | ||
− | + | ||
− | The | + | |
''Note: Wormholes can be placed in areas that otherwise prohibit teleporation (e.g. vaults), and they will be traversable so long as your destination square allows teleportation.'' | ''Note: Wormholes can be placed in areas that otherwise prohibit teleporation (e.g. vaults), and they will be traversable so long as your destination square allows teleportation.'' | ||
}} | }} |
Latest revision as of 00:50, 9 March 2016
Wormhole | ||
Game Version | 1.4.5 | |
---|---|---|
Category Type | Chronomancy | |
Category | Spacetime Weaving | |
Requirements | Level (8,9,10,11,12) Magic (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 10 Paradox | |
Range | 10 | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5–2cTL:1 accuracy).
The wormholes will last 6–10cTS turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. Note: Wormholes can be placed in areas that otherwise prohibit teleporation (e.g. vaults), and they will be traversable so long as your destination square allows teleportation. |