Difference between revisions of "Temporal hounds (talent)"
From Tales of Maj'Eyal
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Latest revision as of 01:21, 9 March 2016
| Temporal Hounds | ||
| ||
| Game Version | 1.4.5 | |
|---|---|---|
| Category Type | Chronomancy | |
| Category | Temporal Hounds | |
| Requirements | Level (10,11,12,13,14) Magic (22,24,26,28,30) | |
| Use Mode | Sustained | |
| Cost | 48 Paradox | |
| Range | Melee/Personal | |
| Cooldown | 45–15cTL:10 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Upon activation summon a Temporal Hound. Every 45–15cTL:10 turns another hound will be summoned, up to a maximum of three hounds. If a hound dies you'll summon a new hound in 45–15cTL:10 turns.
Your hounds inherit your increased damage percent, have 7.5–25%cTL:50% physical resistance and 30–100%cTL:100% temporal resistance, and are immune to teleportation effects. Hounds will have stats of 11+[10]150cTStD:Mag for Strength, Dexterity, Constitution, Magic, Willpower, and Cunning, based on your Magic stat. | |
