Difference between revisions of "Dynamic recharge (talent)"
From Tales of Maj'Eyal
(Updated talent) |
|||
| (2 intermediate revisions by one other user not shown) | |||
| Line 1: | Line 1: | ||
| − | {{ | + | {{Ability box |
| − | | | + | |name=Dynamic Recharge |
| − | | | + | |image=Dynamic recharge.png |
| − | |category_type= | + | |category_type={{ct|Spell}} |
| − | |category= | + | |category={{c|Energy Alchemy}} |
|require={{TalentReq/SpellsReq2}} | |require={{TalentReq/SpellsReq2}} | ||
|use_mode=Sustained | |use_mode=Sustained | ||
| Line 9: | Line 9: | ||
|cooldown=30 | |cooldown=30 | ||
|desc= | |desc= | ||
| − | While | + | While {{t|Lightning Infusion}} is active, explosions from your {{t|Throw Bomb}} energize your golem. |
| − | All talents on cooldown on your golem have | + | |
| + | All talents on cooldown on your golem have {{ctl|100%|20|75%}} chance to be reduced by 1. At talent levels greater than 6, the cooldowns will be reduced by 2 turns. | ||
}} | }} | ||
Latest revision as of 23:07, 23 March 2016
| Dynamic Recharge | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Spell | |
| Category | Energy Alchemy | |
| Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
| Use Mode | Sustained | |
| Cost | 30 Mana | |
| Range | Melee/Personal | |
| Cooldown | 30 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | While Lightning Infusion is active, explosions from your Throw Bomb energize your golem.
All talents on cooldown on your golem have 20–75%cTL:100% chance to be reduced by 1. At talent levels greater than 6, the cooldowns will be reduced by 2 turns. | |
