Difference between revisions of "Egos-weapons"

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(Bow-specific Egos: update to 1.4.9; conform to editing standards)
(Ranged Weapon Egos: update to 1.4.9; conform to editing standards)
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== Ranged Weapon Egos ==
 
== Ranged Weapon Egos ==
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! width=15% | Ability 5
 
! width=15% | Ability 5
 
|-
 
|-
|Mighty||Technique||false||3||Increases physical power by (5-15)%
+
|Mighty||Technique||false||3||Increases combat damage by (5-15)
 
|Increases strength by (1-7)
 
|Increases strength by (1-7)
 
|-
 
|-
 
|Ranger's||Technique||false||9||Increases dexterity by (1-7)
 
|Ranger's||Technique||false||9||Increases dexterity by (1-7)
|Increases range
+
|Increases projectile range by 1 (max 10)
 
|-
 
|-
 
|Steady||Technique||false||5||Increases accuracy by (5-15)
 
|Steady||Technique||false||5||Increases accuracy by (5-15)
|Reduces cooldown of Steady Shot by 1
+
|Reduces cooldown of {{t|Steady Shot}} by 1
 
|-
 
|-
|Of power||Technique||false||3||Increases physical damage by (8-22)%
+
|Of power||Technique||false||3||Increases {{physical}} damage by (8-22)%
|Penetrates physical resistance by (8-22)%
+
|Increases {{physical}} penetration by (8-22)%
 
|-
 
|-
 
|Swiftstrike||Technique||true||25||Increases attack speed by 10%
 
|Swiftstrike||Technique||true||25||Increases attack speed by 10%
 
|Triples projectile speed
 
|Triples projectile speed
 +
|Increases cunning by (1-7)
 
|-
 
|-
 
|Of true flight||Technique||true||20||Increases accuracy by (5-15)
 
|Of true flight||Technique||true||20||Increases accuracy by (5-15)
 
|Increases physical critical chance by (5-15)%
 
|Increases physical critical chance by (5-15)%
|Increases range
+
|Increases projectile range by 1 (max 10)
 
|-
 
|-
|Of fire||Arcane||false||5||Ranged attacks deal extra (5-20) fire damage
+
|Of fire||{{Arc}}||false||5||Ranged attacks deal extra (5-20) {{fire}} damage
|Increases fire damage by (8-22)%
+
|Increases {{fire}} damage by (8-22)%
 
|-
 
|-
|Of cold||Arcane||false||5||Ranged attacks deal extra (5-20) cold damage
+
|Of cold||{{Arc}}||false||5||Ranged attacks deal extra (5-20) {{cold}} damage
|Increases cold damage by (8-22)%
+
|Increases {{cold}} damage by (8-22)%
 
|-
 
|-
|Of acid||Arcane||false||5||Ranged attacks deal extra (5-20) acid damage
+
|Of acid||{{Arc}}||false||5||Ranged attacks deal extra (5-20) {{acid}} damage
|Increases acid damage by (8-22)%
+
|Increases {{acid}} damage by (8-22)%
 
|-
 
|-
|Of lightning||Arcane||false||5||Ranged attacks deal extra (5-20) lightning damage
+
|Of lightning||{{Arc}}||false||5||Ranged attacks deal extra (5-20) {{lightning}} damage
|Increases lightning damage by (8-22)%
+
|Increases {{lightning}} damage by (8-22)%
 
|-
 
|-
|Penetrating||Arcane||true||20||Increases armor penetration by (5-30)
+
|Penetrating||{{Arc}}||true||20||Increases armor penetration by (5-30)
|Penetrates physical resistance by (5-25)%
+
|Increases {{physical}} penetration by (5-25)%
 
|Damage shield penetration: (10-60)%
 
|Damage shield penetration: (10-60)%
 
|-
 
|-
|Runic||Arcane||true||30||Increases spellpower by (5-15)
+
|Runic||{{Arc}}||true||30||On hit: 10% chance of activating {{t|Arcane Vortex}} (level3)
 +
|Increases spellpower by (5-15)
 
|Increases magic by (1-7)
 
|Increases magic by (1-7)
|Increases arcane damage by (5-15)%
+
|Increases {{arcane}} damage by (5-15)%
 
|-
 
|-
|Warden's||Arcane||true||30||Increases willpower by (1-7)
+
|Warden's||{{Arc}}||true||40||Increases magic by (1-7)
|Penetrates temporal resistance by (5-15)%
+
|Increases {{temporal}} penetration by (5-10)% and {{physical}} penetration by (5-15)%
|Increases temporal damage by (5-15)%
+
|Increases {{temporal}} damage by (5-10)% and {{physical}} damage by (5-15)%
|Increases ammo reload speed by (1-5)
+
|Increases category mastery for {{Ct|Chronomancy}}/Bow Threading by (0.1-0.2)
|Can swap to secondary weapon without taking a turn
+
|Increases ammo reload speed by (1-5); swapping to secondary weapon instantly
 
|-
 
|-
|Of recursion||Arcane||true||30||Converts (25-50)% of damage to temporal
+
|Of recursion||{{Arc}}||true||30||On hit: 10% chance of activating {{t|Shoot}} (level 1)
|10% chance of activating talent Shoot on hit
+
 
|-
 
|-
|Fungal||Nature||false||10||Increases [[Fungus (category)|Fungus]] category mastery by (0.1-0.2)
+
|{{Fungal}}||{{Nat}}||false||10||Activates for life regeneration (cooldown 20)
|Activates for regeneration (cooldown 20)
+
|Increases category mastery for {{c|Fungus}} by (0.1-0.2)
 
|-
 
|-
|Blazebringer's||Nature||true||45||Increases global speed by (1-5)%
+
|Blazebringer's||{{Nat}}||true||45||Increases global speed by (1-5)%
|Penetrates fire resistance by (5-15)%
+
|Increases {{fire}} penetration by (5-15)%
|Ranged attacks deal extra (5-35) fire damage
+
|Ranged attacks deal extra (5-35) {{fire}} damage
 
|-
 
|-
|Caustic||Nature||true||45||Increases life regeneration by (0.5-2.5)
+
|Caustic||{{Nat}}||true||45||Increases life regeneration by (0.5-2.5)
|Penetrates acid resistance by (5-15)%
+
|Increases {{acid}} penetration by (5-15)%
|Ranged attacks deal extra (5-20) blinding acid damage
+
|(5-20)% chance to {{corrode armour}}
 
|-
 
|-
|Glacial||Nature||true||45||Increases armor by (5-15)
+
|Glacial||{{Nat}}||true||45||Increases armor by (5-15)
|Penetrates cold resistance by (5-15)%
+
|Increases {{cold}} penetration by (5-15)%
|Ranged attacks deal extra (5-20) ice damage
+
|Ranged attacks deal extra (5-20) {{cold}} damage
 
|-
 
|-
|Thunderous||Nature||true||45||Increases all stats by (1-4)
+
|Thunderous||{{Nat}}||true||45||Increases all stats by (1-4)
|Penetrates lightning resistance by (5-15)%
+
|Increases {{lightning}} penetration by (5-15)%
|Ranged attacks deal extra (5-20) dazing lightning damage
+
|(5-20)% chance to apply {{dazing lightning}}
 
|-
 
|-
|Of nature||Nature||true||30||Increases all resistances by (2-10)%
+
|Of nature||{{Nat}}||true||30||Increases all resistances by (2-10)%
|Penetrates nature resistance by (5-15)%
+
|Increases {{nature}} penetration by (5-15)%
 
|Ranged attacks deal extra (5-35) nature damage
 
|Ranged attacks deal extra (5-35) nature damage
 
|-
 
|-
|Of dampening||Antimagic||false||18||Increases acid, lightning, fire and cold resistance by (5-13)%
+
|Of dampening||{{Am}}||false||18||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%
 
|Increases spell save by (5-15)
 
|Increases spell save by (5-15)
 
|-
 
|-
|Mage-hunter's||Antimagic||true||18||Increases Antimagic talent mastery by (0.1-0.2)
+
|Mage-hunter's||{{Am}}||true||18||On hit: 20% chance of activating {{t|Mana Clash}} (level 1)
|Ranged attacks burn magical reserves by (5-25)
+
|Increases category mastery for {{c|Antimagic}} by (0.1-0.2)
|10% chance of talent Mana Clash on hit (level 1)
+
|Increases willpower and cunning by (1-7)
 +
|Increases mind power by (5-15)
 +
|Ranged attacks deal extra (5-25) {{manaburn}}
 
|-
 
|-
|Throat-seeking||Antimagic||true||18||Penetrates nature resistance by (5-15)%
+
|Throat-seeking||{{Am}}||true||18||Increases {{nature}} penetration by (5-15)%
 
|Ranged attacks deal extra (5-25) nature damage
 
|Ranged attacks deal extra (5-25) nature damage
|Attempts to silence the target on a critical hit
+
|On crit: silences the target
|-
+
|Psychic's||Psionic||true||30||Increases cunning and willpower by (1-7)
+
|Increases mindpower by (5-15)
+
 
|}
 
|}
  

Revision as of 16:48, 10 November 2016


General Weapon Egos

Updated for 1.4.3 through Arcane egos.

Name Power source Greater Rarity Ability 1 Ability 2 Ability 3 Ability 4 Ability 5
Balanced Technique false 5 Increases accuracy and defense by (5-15) Adds disarm immunity (20-50)%
Of crippling Technique false 3 Increases physical critical chance by (5-15)% Attempts to cripple the target on a critical hit
Of massacre Technique false 3 Increases damage by (5-15)
Quick Technique true 25 Increases attack speed by 0.1 (if 100% -> 111%) Increases accuracy by (5-15) Increases dexterity by (1-7)
of crippling Technique true 15 Increases physical crit chance of (10-15)% On critical, cripples the target
Warbringer's Technique true 30 Increases constitution by (1-7) Increases resistance to disarming by (10-35)% Increases Damage by (5-15) Adds physical damage penetration of 10-15%
Of evisceration Technique true 20 Increases physical critical chance by (5-15)% Increases damage by (5-15) Wounds target on critical hit
Of rage Technique true 25 Increases accuracy by (5-15) Increases physical damage by (5-15)% Increases strength by (1-7) Regenerates (0.5-2.5) stamina when hit
Of ruin Technique true 20 Increases physical critical chance by (5-15)% Increases critical multiplier by (10-20)% Increases armor penetration by (5-15)
Of shearing Technique true 20 Increases armor penetration by (5-15) Increases physical damage by (5-15)% Penetrates physical resistance by (5-15)%
Acidic Arcane false 5 Melee attacks deal extra (5-20) acid damage Splashes the target with acid on a critical hit
Arcing Arcane false 5 Melee attacks deal extra (5-20) lightning damage On hit, 25% to shoot a lightning bolt at a second target (range 5, damage=(1 - (spellpower*2 +30))
Flaming Arcane false 5 Radius 1 burst on hit, deals (5-20) fire damage
Chilling Arcane false 5 Melee attacks deal extra (5-30) cold damage
Of daylight Arcane false 10 Melee attacks deal extra (5-20) light damage Deals extra (5-30)% damage to undead
Of phasing Arcane false 15 Increases armor penetration by (5-15) Damage shield penetration: (10-60)%
Of vileness Arcane false 15 Melee attacks deal extra (5-20) blight damage Adds 5-30% chance to disease target on hit
Of paradox Arcane false 15 Increases temporal resistance by (5-20)% Deals (5-20) temporal damage when hit in melee Melee attacks deal extra (5-20) temporal damage
Elemental Arcane true 25 Adds (10-17)% resistance penetration for fire, cold, lightning and acid damage On hit causes random elemental explosion (radius 3, damage of (spellpower+10)/2 to (spellpower+10))
Plaguebringer's Arcane true 30 Adds 10-35% immunity to disease Melee attacks deal extra (5-20) blight damage Adds 5-20% chance to disease target on hit 10% chance to trigger Epidemic talent
Of corruption Arcane true 35 5-25% chance to inflict damage reduction on hit (reduction: 15) 20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death) on hit
Of the mystic Arcane true 30 Increases spellpower by (5-15) Increases magic and willpower by (1-7)
Huntsman's Nature false 10 Melee attacks deal extra (5-20) nature damage Deals extra (5-30)% damage to animals
Insidious Nature false 5 Melee attacks deal extra (10-60) insidious poison damage over 7 turns
Of erosion Nature false 5 Melee attacks deal extra (5-20) nature and temporal damage
Blazebringer's Nature true 45 Increases global speed by (1-5)% Penetrates fire resistance by (5-15)% Converts (25-50)% damage into fire
Caustic Nature true 45 Increases life regeneration by (0.5-2.5) Penetrates acid resistance by (5-15)% Converts (25-50)% damage into blinding acid
Glacial Nature true 45 Increases armor by (5-15) Penetrates cold resistance by (5-15)% Converts (25-50)% damage into ice
Thunderous Nature true 45 Increases all stats by (1-4) Penetrates lightning resistance by (5-15)% Converts (25-50)% damage into dazing lightning
Of gravity Nature true 30 Increases physical damage by (5-15)% Melee attacks deal extra (5-20) gravity damage 25% chance of pinning the target on hit
Of nature Nature true 30 Increases all resistances by (2-10)% Penetrates nature resistance by (5-15)% Converts (25-50)% damage into nature
Manaburning Antimagic false 20 Melee attacks burn magical reserves by (10-35)
Slime-covered Antimagic false 20 Melee attacks deal extra (5-20) slime damage
Of banishment Antimagic false 20 Increases willpower by (1-7) Deals extra (5-30)% damage to demons
Of purging Antimagic false 20 Melee attacks deal extra (5-20) nature damage 25% chance to randomly remove a magical effect or a sustained spell from the target on hit
Inquisitor's Antimagic true 45 Melee attacks burn magical reserves by (10-35) Randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost on a critical hit
Of disruption Antimagic true 50 Disrupts spell-casting on hit Deals extra (5-30)% damage to undead and constructs
Of the leech Antimagic true 50 Deals (5-20) slime damage when hit in melee Melee attacks deal extra (5-20) slime damage Leeches stamina from the target on hit
Hateful Psionic false 10 Melee attacks deal extra (5-20) darkness damage Deals extra (5-30)% damage to humanoids
Thought-forged Psionic false 15 Increases willpower by (1-7) Melee attacks deal extra (5-20) mind damage Converts (25-50)% damage into mind
Of amnesia Psionic false 25 Melee attacks deal extra (5-20) mind damage 25% chance to put target's talents on cooldown on hit
Of projection Psionic false 5 Melee attacks deal extra (5-20) mind damage Activates for projecting an attack as mind damage doing 100% of weapon damage (cooldown 6)
Psychic's Psionic true 30 Increases cunning and willpower by (1-7) Increases mindpower by (5-15)
Of torment Psionic true 30 Penetrates mind and darkness resistance by (5-15)% 20% chance of stunning, blinding, pinning, confusing or silencing the target on hit

Ranged Weapon Egos

ToME Version: 1.4.9
Name Power source Greater Rarity Ability 1 Ability 2 Ability 3 Ability 4 Ability 5
Mighty Technique false 3 Increases combat damage by (5-15) Increases strength by (1-7)
Ranger's Technique false 9 Increases dexterity by (1-7) Increases projectile range by 1 (max 10)
Steady Technique false 5 Increases accuracy by (5-15) Reduces cooldown of Steady Shot by 1
Of power Technique false 3 Increases Physical damage by (8-22)% Increases Physical penetration by (8-22)%
Swiftstrike Technique true 25 Increases attack speed by 10% Triples projectile speed Increases cunning by (1-7)
Of true flight Technique true 20 Increases accuracy by (5-15) Increases physical critical chance by (5-15)% Increases projectile range by 1 (max 10)
Of fire Arcane false 5 Ranged attacks deal extra (5-20) Fire damage Increases Fire damage by (8-22)%
Of cold Arcane false 5 Ranged attacks deal extra (5-20) Cold damage Increases Cold damage by (8-22)%
Of acid Arcane false 5 Ranged attacks deal extra (5-20) Acid damage Increases Acid damage by (8-22)%
Of lightning Arcane false 5 Ranged attacks deal extra (5-20) Lightning damage Increases Lightning damage by (8-22)%
Penetrating Arcane true 20 Increases armor penetration by (5-30) Increases Physical penetration by (5-25)% Damage shield penetration: (10-60)%
Runic Arcane true 30 On hit: 10% chance of activating Arcane Vortex (level3) Increases spellpower by (5-15) Increases magic by (1-7) Increases Arcane damage by (5-15)%
Warden's Arcane true 40 Increases magic by (1-7) Increases Temporal penetration by (5-10)% and Physical penetration by (5-15)% Increases Temporal damage by (5-10)% and Physical damage by (5-15)% Increases category mastery for Chronomancy/Bow Threading by (0.1-0.2) Increases ammo reload speed by (1-5); swapping to secondary weapon instantly
Of recursion Arcane true 30 On hit: 10% chance of activating Shoot (level 1)
Template:Fungal Nature false 10 Activates for life regeneration (cooldown 20) Increases category mastery for Fungus by (0.1-0.2)
Blazebringer's Nature true 45 Increases global speed by (1-5)% Increases Fire penetration by (5-15)% Ranged attacks deal extra (5-35) Fire damage
Caustic Nature true 45 Increases life regeneration by (0.5-2.5) Increases Acid penetration by (5-15)% (5-20)% chance to Corrode Armour
Glacial Nature true 45 Increases armor by (5-15) Increases Cold penetration by (5-15)% Ranged attacks deal extra (5-20) Cold damage
Thunderous Nature true 45 Increases all stats by (1-4) Increases Lightning penetration by (5-15)% (5-20)% chance to apply Dazing Lightning
Of nature Nature true 30 Increases all resistances by (2-10)% Increases Nature penetration by (5-15)% Ranged attacks deal extra (5-35) nature damage
Of dampening Antimagic false 18 Increases Acid, Lightning, Fire and Cold resistance by (7-17)% Increases spell save by (5-15)
Mage-hunter's Antimagic true 18 On hit: 20% chance of activating Mana Clash (level 1) Increases category mastery for Antimagic by (0.1-0.2) Increases willpower and cunning by (1-7) Increases mind power by (5-15) Ranged attacks deal extra (5-25) Manaburn
Throat-seeking Antimagic true 18 Increases Nature penetration by (5-15)% Ranged attacks deal extra (5-25) nature damage On crit: silences the target

Bow-specific Egos

ToME Version: 1.4.9
Name Power source Greater Rarity Ability 1 Ability 2 Ability 3 Ability 4 Ability 5
Of dexterity Technique false 7 Penetrates Physical resistance by (10-25)% Increases dexterity by (2-8)
Thaloren Technique true 24 Reduces cooldown of Steady Shot, Pinning Shot by 1 and Volley of Arrows by 2 Increases Physical damage by (8-22)%
Keeper's Arcane true 24 Reduces cooldown of Arrow Stitching by 1 Increases Physical and Temporal damage by (8-22)% Penetrates Physical and Temporal resistance by (5-15)%

Sling-specific Egos

ToME Version: 1.4.9
Name Power source Greater Rarity Ability 1 Ability 2 Ability 3 Ability 4 Ability 5
Of cunning Technique false 7 Penetrates Physical resistance by (10-25)% Increases cunning by (2-8)
Halfling Technique true 24 Reduces cooldown of Steady Shot, Pinning Shot by 1 and Multishot by 2 Increases physical damage by (8-22)%

Ammo Egos

Name Power source Greater Rarity Ability 1 Ability 2 Ability 3 Ability 4 Ability 5
Barbed Technique false 3 Ranged attacks deal extra (5-20) bleeding damage Attempts to wound the target on a critical hit
Deadly Technique false 3 Increases damage by (5-10)
High-capacity Technique false 5 Increases capacity (1.3-1.6) times
Quick-loading Technique false 5 Increases ammo reload speed by (1-5)
Of accuracy Technique false 3 Increases accuracy by (5-25)
Of crippling Technique false 3 Increases physical critical chance by (5-15)% Attempts to cripple the target on a critical hit
Battle-ranger's Technique true 30 Increases capacity (1.2-1.5) times Increases ammo reload speed by (1-5)
Of annihilation Tehcnique true 15 Increases damage by (2-12) Increases physical critical chance by (2-12)% Increases armor penetration by (2-12)% Triples projectile speed
Acidic Arcane false 5 Ranged attacks deal extra (5-20) acid damage Splashes the target with acid on a critical hit
Arcing Arcane false 5 Ranged attacks deal extra (5-20) lightning damage 25% to shoot a lightning bolt at a second target on hit
Flaming Arcane false 5 Radius 1 burst on hit, deals (5-20) fire damage
Icy Arcane false 5 Ranged attacks deal extra (5-20) ice damage
Self-loading Arcane false 5 Regenerates (1-4) ammo every (5-2) turns
Of daylight Arcane false 10 Ranged attacks deal extra (5-20) light damage Deals extra (5-30)% damage to undead
Of vileness Arcane false 15 Ranged attacks deal extra (5-20) blight damage Radius 1 burst on critical hit, deals (5-30) corrupted blood damage
Of paradox Arcane false 15 Ranged attacks deal extra (5-20) temporal damage Ranged attacks have (5-15)% chance to confuse
Elemental Arcane true 25 Converts (10-25)% of damage into fire, cold, acid and lightning Attacks with a random elemental effect on hit
Enchanted Arcane true 25 Regenerates (1-4) ammo every (5-2) turns Increases ammo reload speed by (1-5)
Plaguebringer's Arcane true 30 Ranged attacks deal extra (5-20) blight damage On hit, 10% chance of talent Epidemic (level 1)
Sentry's Arcane true 25 Regenerates (1-4) ammo every (5-2) turns Increases capacity (1.2-1.5) times
Of corruption Arcane true 35 Ranged attacks deal extra (5-20) blight and darkness damage 20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death) on hit
Blazing Nature false 10 Ranged attacks deal extra (5-20) fire damage Converts (25-50)% of damage into fire
Huntsman's Nature false 10 Ranged attacks deal extra (5-20) nature damage Deals (5-30)% extra damage to animals
Insidious Nature false 5 Ranged attacks deal extra (10-60) insidious poison damage over 7 turns
Storming Nature false 10 Ranged attacks deal extra (5-20) lightning damage Converts (25-50)% of damage into lightning
Tundral Nature false 10 Ranged attacks deal extra (5-20) cold damage Converts (25-50)% of damage into cold
Of erosion Nature false 5 Ranged attacks deal extra (5-20) nature and temporal damage
Of wind Nature false 7 Triples projectile speed 10% chance of air burst on hit
Of gravity Nature true 30 Ranged attacks deal extra (5-20) gravity damage 10% of pinning the target on hit
Manaburning Antimagic false 20 Ranged attacks burn magical reserves by (10-35)
Slimey Antimagic false 20 Ranged attacks deal extra (5-20) slime damage
Of purging Antimagic false 20 Ranged attacks deal extra (5-20) nature damage 25% chance to randomly remove a magical effect or a sustained spell from the target on hit
Inquisitor's Antimagic true 45 Ranged attacks burn magical reserves by (10-35) Randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost on a critical hit
Slimey-burst Antimagic true 40 Radius 1 burst on hit, deals (5-20) slime damage Radius 1 burst on critical hit, deals (5-30) slime damage
Of disruption Antimagic true 50 Disrupts spell-casting on hit Deals extra (5-30)% damage to undead and constructs
Of the leech Antimagic true 50 Ranged attacks deal extra (5-20) slime damage Leeches stamina from the target on hit
Hateful Psionic false 10 Ranged attacks deal extra (5-20) darkness damage Deals extra (5-30)% damage to humanoids
Thought-forged Psionic false 15 Ranged attacks deal extra (5-20) mind damage Converts (25-50)% damage into mind
Of psychokinesis Psionic false 5 Ranged attacks deal extra (5-20) physical damage 10% chance to knock the target back
Of amnesia Psionic false 25 25% chance to put target's talents on cooldown on hit
Of torment Psionic true 30 Penetrates mind and darkness resistance by (5-15)% 20% chance of stunning, blinding, pinning, confusing or silencing the target on hit