Difference between revisions of "Minotaur (talent)"
From Tales of Maj'Eyal
Tomewikibot (Talk | contribs) (Created page with "{{Ability_box|image=Minotaur.png|name=Minotaur|category_type=Wild-gift|category=Summoning (melee)|desc=Summon a ...") |
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Revision as of 11:04, 28 March 2013
| Minotaur | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Wild-gift | |
| Category | Summoning (melee) | |
| Requirements | - | |
| Use Mode | Activated | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | - | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Summon a Minotaur for X turns to attack your foes. Minotaurs cannot stay summoned for long, but they deal a lot of damage. It will get X Strength, X Constitution and X Dexterity. Your summons inherit some of your stats: increased damage%, stun/pin/confusion/blindness resistance, armour penetration. Their Strength and Dexterity will increase with your Mindpower. | |
