Summoning (melee) (category)

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War Hound
War hound.png
Game Version -
Category Type Wild-Gift
Category Summoning (Melee)
Requirements Level (0,1,2,3,4) Willpower (12,14,16,18,20)
Use Mode Activated
Cost 3 Equilibrium
Range 5
Cooldown 15
Travel Speed Instantaneous
Use Speed -
Description Summon a War Hound to attack your foes. War hounds are good basic melee attackers.

The War Hound will last for a duration of 5–10cS as (Talent Level) varies from 0–5.

It will receive the following stats:

Your summons inherit some of your stats: increased damage %, stun/pin/confusion/blindness resistance, armour penetration.

Their Strength and Dexterity will increase with your Mindpower.


Jelly
Jelly.png
Game Version -
Category Type Wild-Gift
Category Summoning (Melee)
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Activated
Cost 2 Equilibrium
Range 5
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Summon a Jelly to attack your foes. Jellies do not move, but your equilibrium will be reduced by 10% of all damage received by the jelly.

The Jelly will last for a duration of 5–10cS as (Talent Level) varies from 0–5.

It will receive the following stats:

Your summons inherit some of your stats: increased damage %, stun/pin/confusion/blindness resistance, armour penetration.

Their Constitution stat will increase with your Mindpower.


Minotaur
Minotaur.png
Game Version -
Category Type Wild-Gift
Category Summoning (Melee)
Requirements Level (8,9,10,11,12) Willpower (28,30,32,34,36)
Use Mode Activated
Cost 10 Equilibrium
Range 5
Cooldown 15
Travel Speed Instantaneous
Use Speed -
Description Summon a Minotaur to attack your foes. Minotaurs cannot stay summoned for long, but they deal a lot of damage.

The Minoatur will last for a duration of 2–7cS as (Talent Level) varies from 0–5.

It will receive the following stats:

Your summons inherit some of your stats: increased damage %, stun/pin/confusion/blindness resistance, armour penetration.

Their Strength and Dexterity will increase with your Mindpower.


Stone Golem
Stone golem.png
Game Version -
Category Type Wild-Gift
Category Summoning (Melee)
Requirements Level (12,13,14,15,16) Willpower (36,38,40,42,44)
Use Mode Activated
Cost 15 Equilibrium
Range 5
Cooldown 20
Travel Speed Instantaneous
Use Speed -
Description Summon a Stone Golem to attack your foes. Stone golems are formidable foes that can become unstoppable.

The Stone Golem will last for a duration of 5–10cS as (Talent Level) varies from 0–5.

It will receive the following stats:

Your summons inherit some of your stats: increased damage %, stun/pin/confusion/blindness resistance, armour penetration.

Their Strength and Dexterity will increase with your Mindpower.