Summoning (melee) (category)
War Hound | ||
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Game Version | - | |
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Category Type | Wild-Gift | |
Category | Summoning (Melee) | |
Requirements | Level (0,1,2,3,4) Willpower (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 3 Equilibrium | |
Range | 5 | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Summon a War Hound to attack your foes. War hounds are good basic melee attackers.
The War Hound will last for a duration of 5–10cS as (Talent Level) varies from 0–5. It will receive the following stats:
Your summons inherit some of your stats: increased damage %, stun/pin/confusion/blindness resistance, armour penetration. Their Strength and Dexterity will increase with your Mindpower. |
Jelly | ||
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Game Version | - | |
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Category Type | Wild-Gift | |
Category | Summoning (Melee) | |
Requirements | Level (4,5,6,7,8) Willpower (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 2 Equilibrium | |
Range | 5 | |
Cooldown | 10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Summon a Jelly to attack your foes. Jellies do not move, but your equilibrium will be reduced by 10% of all damage received by the jelly.
The Jelly will last for a duration of 5–10cS as (Talent Level) varies from 0–5. It will receive the following stats: Your summons inherit some of your stats: increased damage %, stun/pin/confusion/blindness resistance, armour penetration. Their Constitution stat will increase with your Mindpower. |
Minotaur | ||
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Game Version | - | |
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Category Type | Wild-Gift | |
Category | Summoning (Melee) | |
Requirements | Level (8,9,10,11,12) Willpower (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 10 Equilibrium | |
Range | 5 | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Summon a Minotaur to attack your foes. Minotaurs cannot stay summoned for long, but they deal a lot of damage.
The Minoatur will last for a duration of 2–7cS as (Talent Level) varies from 0–5. It will receive the following stats:
Your summons inherit some of your stats: increased damage %, stun/pin/confusion/blindness resistance, armour penetration. Their Strength and Dexterity will increase with your Mindpower. |
Stone Golem | ||
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Game Version | - | |
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Category Type | Wild-Gift | |
Category | Summoning (Melee) | |
Requirements | Level (12,13,14,15,16) Willpower (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 15 Equilibrium | |
Range | 5 | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Summon a Stone Golem to attack your foes. Stone golems are formidable foes that can become unstoppable.
The Stone Golem will last for a duration of 5–10cS as (Talent Level) varies from 0–5. It will receive the following stats:
Your summons inherit some of your stats: increased damage %, stun/pin/confusion/blindness resistance, armour penetration. Their Strength and Dexterity will increase with your Mindpower. |