Difference between revisions of "Stasis (category)"
From Tales of Maj'Eyal
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{{:Spacetime stability (talent)}} | {{:Spacetime stability (talent)}} | ||
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{{:Stop (talent)}} | {{:Stop (talent)}} | ||
{{:Static history (talent)}} | {{:Static history (talent)}} | ||
<noinclude>[[Category:Category]]</noinclude> | <noinclude>[[Category:Category]]</noinclude> | ||
Revision as of 07:35, 13 April 2017
| Spacetime Stability | ||
| ||
| Game Version | 1.4.5 | |
|---|---|---|
| Category Type | Chronomancy | |
| Category | Stasis | |
| Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | You automatically adjust your Paradox 0–3cTL:6+1 points towards your preferred Paradox each turn.
While using Spacetime Tuning twice this value will instead be added to the amount you would normally tune. | |
| Stop | ||
| ||
| Game Version | 1.4.5 | |
|---|---|---|
| Category Type | Chronomancy | |
| Category | Stasis | |
| Requirements | Level (8,9,10,11,12) Magic (28,30,32,34,36) | |
| Use Mode | Activated | |
| Cost | 20 Paradox | |
| Range | 10 | |
| Cooldown | 8 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Inflicts [20]220cTSpD:PM temporal damage, and attempts to stun all targets in a radius 1.3–2.7cTS ball for 2.3–4.3cTS:PM turns.
The damage will scale with your Spellpower. | |
| Static History | ||
| ||
| Game Version | 1.4.5 | |
|---|---|---|
| Category Type | Chronomancy | |
| Category | Stasis | |
| Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
| Use Mode | Activated | |
| Cost | 0 Paradox | |
| Range | Melee/Personal | |
| Cooldown | 24 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | For the next 2–8cTS:PM turns you may not create minor anomalies. You do not regain Paradox or lose the spell you're casting if a random anomaly would normally occur.
This spell has no effect on major anomalies. | |


