Difference between revisions of "Armour training (talent)"
From Tales of Maj'Eyal
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{{Ability_box | {{Ability_box | ||
− | |game_version=1. | + | |game_version=1.5.5 |
|image=Armour training.png | |image=Armour training.png | ||
|name=Armour training | |name=Armour training | ||
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The bonus to heavy mail is: | The bonus to heavy mail is: | ||
− | * Increases armour value by | + | * Increases armour value by {{CTS|1.5|10.5|0.75}} |
− | * Increases armour hardiness by {{CL| | + | * Increases armour hardiness by {{CL|Talent Level|100%|5|0.5|50%|5}}. |
− | * Reduce the chance to be critically hit by {{ | + | * Reduce the chance to be critically hit by {{CTS|1.5|13.5%}}. |
The bonus to massive plate armour is: | The bonus to massive plate armour is: | ||
− | * Increases armour value by | + | * Increases armour value by {{CTS|2|14|0.75}} |
− | * Increases armour hardiness by {{CL| | + | * Increases armour hardiness by {{CL|Talent Level|100%|5|0.375|50%|3.75}}. |
− | * Reduce the chance to be critically hit by {{ | + | * Reduce the chance to be critically hit by {{CTS|2|18%}}. |
At level 1, it allows you to wear heavy mail armour, gauntlets, helms, and heavy boots. | At level 1, it allows you to wear heavy mail armour, gauntlets, helms, and heavy boots. |
Revision as of 15:44, 2 February 2018
Armour training | ||
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Game Version | 1.5.5 | |
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Category Type | Technique | |
Category | Combat training | |
Requirements | Str (16, 20, 26, 34, 44) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | You become better at using your armour to deflect blows and protect your vital areas.
This talent only provides bonuses for heavy mail or massive plate armour. The bonus to heavy mail is:
The bonus to massive plate armour is:
At level 1, it allows you to wear heavy mail armour, gauntlets, helms, and heavy boots. At level 2, it allows you to wear shields. At level 3, it allows you to wear massive plate armour. Note that wearing mail or plate armour will interfere with stealth, and brawlers will be unable to perform many of their talents in massive armour. |