Difference between revisions of "Elemental harmony (talent)"
From Tales of Maj'Eyal
								
												
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Revision as of 11:06, 28 March 2013
| Elemental harmony | ||
|   | ||
| Game Version | - | |
|---|---|---|
| Category Type | Wild-gift | |
| Category | Harmony | |
| Requirements | - | |
| Use Mode | Activated | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | - | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Befriend the natural elements that constitute nature. Each time you are hit by one of the elements, you gain a special effect for X turns. This can only happen every X turns. Fire: +X% global speed Cold: +X Armour Lightning: +X to all stats Acid: +X life regen Nature: +X% to all resists | |


